Tagaziel
Party Escort Bot
- Joined
- Jul 10, 2006
- Messages
- 4,085
- Reaction score
- 24
Dear God.
That was the only thing I absolutely hated about Morrowind.
First person dice roll combat, that shit only works in games like Eye of the Beholder and the like.
It isn't dice roll combat, it's stat-based and had a lot of potential. If it was developed so that there were more possibilities and feedback in combat (such as a failed roll not meaning that you don't hit, but that the enemy blocked the hit and actually seeing it happen, or the option for significantly stronger characters to overcome more skilled, but significantly weaker characters etc.), it'd be great. Dark Messiah of Mice and Men also based on hidden dice rolls, yet implements what's, to me, one of the best melee systems designed.
Skill = DPS is just a lazy, uninspired combat mechanic.