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She's got big eyes.
Unfortunately not mine. Its actually 2D too. Found it on someone's deviant art account.
Unity workflow is freaking amazing. I've never worked with an easier to use engine. You just make a Project, then it sets up a whole folder structure on your hard drive. Anything you put in there gets recognized immediately by the engine and is added to your project folder in the engine. It also converts almost everything automatically. You make something in maya, save it as maya's normal file type (.mb or .ma) and unity recognizes it and imports it as a fbx without you having to do anything. So all the shaders you set up in maya are imported, along with the textures, rigs, animations, etc. Its incredibly useful. Same with 3DSMax and some others I think too.
Glad to see you're still liking Unity. Made any cool stuff yet?
*unity is so ****ing awesome snip*
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This is my fantasy.
Is that 'K name here'?
I'm not sure, lol. I was just trying it out and I changed it for this
*snip*
which I like a lot more!