blackflag486
Newbie
- Joined
- Dec 31, 2005
- Messages
- 102
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Im trying to get some props from de_dust to go in my map on top of the walls, like the dust spikes and domes, i cant get them to be solid, and when i run the map, it says vphysics solid error thing. I want them not to be passible but solid, what do I need to make them?