DigiQ8
Tank
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So tomorrow is a big day for all Pyros around the world, the next major update for Team Fortress 2 will include new achievements and unlockable weapons for the pyro as well as some significant changes to the class. Now for the details:[br][br]
The Maps:[br]
CP_fastlane (created by Arttu "skdr" M?ki): A control point map with five points, in the style of Badlands. Its symmetrical layout provides for high-speed and well balanced gameplay, while the multiple indoor routes, connected to larger outdoor arenas, provide a wide set of interesting and varied combat spaces. The arena-style control points require solid teamwork to capture and hold.[br]<div align="center">
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CTF_turbine (created by Bill Johnston): A CTF map inside a large industrial compound. It's clean and straightforward, making it easy to learn, but its well balanced layout ensures there are still a wide variety of strategic choices for teams to make, and for individual classes to shine. Competitive teams and players have already popularized this one.
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The Weapons:[br]
1. The Flare Gun: The first Pyro unlockable is The Flare Gun, which replaces the shotgun. It allows the Pyro to ignite an enemy at long range, but does require careful aim on their part. It?s particularly useful for causing havoc on Snipers and Engineers who want to keep their distance.[br]
2. The Backburner: The second Pyro unlockable is The Backburner. This flamethrower is built for the Pyro who likes to ambush their opponents. It removes the compression blast capability, instead guaranteeing critical hits whenever it?s used on an opponent from behind. To aid in survivability, it grants the Pyro an extra fifty health.[br]
3. The Axtinguisher: The third Pyro unlockable is The Axtinguisher. This mighty axe guarantees critical hits on any enemy that?s currently on fire, although it?s significantly weaker against enemies who aren?t. A great combination with the The Flare Gun, or with another Pyro buddy riding alongside doing the igniting.[br]
In addition to the three unlockable Pyro weapons, there is significant addition to the base Pyro flamethrower. By hitting the alt-fire key, the Pyro is able to produce a blast of compressed air that knocks enemies away, and redirects enemy projectiles. It?s a highly versatile tool, allowing Pyros to get away from nearby enemies after igniting them, to kill enemy soldiers with their own rockets, or to separate enemy Medics from their healing targets. In particular, it allows a skilled Pyro to contain an enemy invulnerability push, and even to separate the Medic completely if the surrounding terrain supports it.[br]
To view the full list of the achievements and for more info about the new update, click here.[br]
I'm so hyped right now, too bad i have exams this weekend , can't wait to burn you online.
The Maps:[br]
CP_fastlane (created by Arttu "skdr" M?ki): A control point map with five points, in the style of Badlands. Its symmetrical layout provides for high-speed and well balanced gameplay, while the multiple indoor routes, connected to larger outdoor arenas, provide a wide set of interesting and varied combat spaces. The arena-style control points require solid teamwork to capture and hold.[br]<div align="center">
</div>
[br]
CTF_turbine (created by Bill Johnston): A CTF map inside a large industrial compound. It's clean and straightforward, making it easy to learn, but its well balanced layout ensures there are still a wide variety of strategic choices for teams to make, and for individual classes to shine. Competitive teams and players have already popularized this one.
[br]<div align="center">
</div>[br][br]
The Weapons:[br]
1. The Flare Gun: The first Pyro unlockable is The Flare Gun, which replaces the shotgun. It allows the Pyro to ignite an enemy at long range, but does require careful aim on their part. It?s particularly useful for causing havoc on Snipers and Engineers who want to keep their distance.[br]
2. The Backburner: The second Pyro unlockable is The Backburner. This flamethrower is built for the Pyro who likes to ambush their opponents. It removes the compression blast capability, instead guaranteeing critical hits whenever it?s used on an opponent from behind. To aid in survivability, it grants the Pyro an extra fifty health.[br]
3. The Axtinguisher: The third Pyro unlockable is The Axtinguisher. This mighty axe guarantees critical hits on any enemy that?s currently on fire, although it?s significantly weaker against enemies who aren?t. A great combination with the The Flare Gun, or with another Pyro buddy riding alongside doing the igniting.[br]
In addition to the three unlockable Pyro weapons, there is significant addition to the base Pyro flamethrower. By hitting the alt-fire key, the Pyro is able to produce a blast of compressed air that knocks enemies away, and redirects enemy projectiles. It?s a highly versatile tool, allowing Pyros to get away from nearby enemies after igniting them, to kill enemy soldiers with their own rockets, or to separate enemy Medics from their healing targets. In particular, it allows a skilled Pyro to contain an enemy invulnerability push, and even to separate the Medic completely if the surrounding terrain supports it.[br]
To view the full list of the achievements and for more info about the new update, click here.[br]
I'm so hyped right now, too bad i have exams this weekend , can't wait to burn you online.