Quake 4

Or some people don't think the game is worth a dime
/raise hand
 
Garfield_ said:
Some people just cant afford 50 bucks :(

I can't afford a 7800GTX right now, doesn't mean I'm gonna lay the smackdown on PCWORLD.
 
Thanks, Gorgon - I'm back early from work and I'm returning to the front lines for an 8-hour marathon into the heart of the Strogg compound.

I notice the basic soldiers are a little tougher - the ones with the basic energy weapon shoot fast enough that you can't walk up to them and kill them (as you could in Quake II) without taking a lot of damage. The first berzerker I ran into gave me the smackdown in one swipe!
 
Bought it today, so hopefully it won't make me a sleepless zombie tomorrow...
 
Garfield_ said:
Some people just cant afford 50 bucks :(

Well then that should be an incentive to go out and get a job or save some money. If you rely on your parents to get it for you and they say no, too bad! That doesn't give you the right to steal the game off the net. Have some friggin' restraint.
 
What about single-player? Quake II had awesome single-player. Is the story really compelling? I also heard the AI is really good too.
Oh, and is there secondary fire?
 
I can give a rough estimate of how well it would run if you put down your specs
 
I`ve tried it with a xp2400, 512mb ram, 9500pro. high quality settings at 1024*768. it runns much better than doom III did. indoors the framerate is quite good almost all the time, outside there are more slowdowns but it is acceptable.

the game is ok. the combat feels VERY lame compared with f.e.a.r.
 
A thing that I find important.. Does the trickjumping feel the same? you know, circlejump, strafejumping, rocketjumping, plasmaclimbing etc..
 
The SP part gets boring after a couple of hours, I should have bought F.E.A.R. instead.
 
I can give a rough estimate of how well it would run if you put down your specs

AMD Athlon 3GHz
1GB DDR 400 RAM
ATI Radeon 9600XT 256MB
WD Raptor HDD

I can run Half life 2 and Battlefield 2 comfortably at 800x600, but expect to drop to 640x480 for Q4, but even then it may struggle
 
Prince of China said:
What about single-player? Quake II had awesome single-player. Is the story really compelling?

Yes, it got a quite good story imo.

I also heard the AI is really good too.

Yes, your team mates AI are pretty good. They take cover much, and they can kill the enemy easy as well. They follow you around very well too, so don't be afraid of them getting stuck behind every corner (although this happened once, but it was just some kind of bug).
Sometimes during your missions you get either one medic or one engineer (you can get both too) that can heal you or repair your armour. They are really useful, so whenever you are low on health or armour, just run to one of them and they will recharge it. :)

The enemies AI are good as well, although many of the enemies you encounter pretty much charge at you.
Towards the middle of the game you encounter other enemies that are smarter though, like taking cover just like your team mates and so on.

Oh, and is there secondary fire?

Unfortunately no. Although some of the weapons like the machine gun and rail gun got a zoom-function.

--

I completed the game today too. Pretty good game actually, although I didn’t really like a couple of the missions it was a blast playing the SP imo. :)

Haven’t played the MP yet but I’ll test it out, but I’m not really a fan of the Quake MP. I’m more an Unreal Tournament player. :)

Some pics:
quake.jpg


quake2.jpg


quake3.jpg


quake4.jpg


quake5.jpg


quake6.jpg


quake7.jpg


quake8.jpg
 
Possible spoiler?

Not gory? I thought the Stroggification scene was a little rough. The gore, the scariness, the tension - these all come from your perspective and how immersed you allow yourself to become. Compared to Quake II, the monsters are a whole new ball game. The gladiator wasn't as rough as I thought though. When I first ran into him, I was thinking he'd be running around as fast as in Quake II, but he's more of a tank now. Not to be trifled with, or something to go point blank with, but also something somewhat easily dodged.

They do show off the lighting system in this game - Doom3 had some good lighting scenes in my opinion, but the scene with the large heart was superb. A guy fires up a cutting torch (in a different scene) and everyone's shadows fly around apparently in real time.
 
Aww can the developer never understand that this engine is made for an Alien game :(
An Alien vs. Predator or a tactical based game where the marines get hunted by Aliens would be so awesome on this engine, it totally perfect for it and the Alien models could be incredibly good looking too :D

Please god, get the developers to make it for me, for us, for every damn Alien fan
 
Not gory? I thought the Stroggification scene was a little rough. The gore, the scariness, the tension - these all come from your perspective and how immersed you allow yourself to become.
If that comment was aimed at me, I haven't actually played the game. I am about to read the GS review for it.
 
Aww can the developer never understand that this engine is made for an Alien game
An Alien vs. Predator or a tactical based game where the marines get hunted by Aliens would be so awesome on this engine, it totally perfect for it and the Alien models could be incredibly good looking too

Please god, get the developers to make it for me, for us, for every damn Alien fan
play the hidden source while you wait
 
;( ;( ;( ;(

came from university late and the game shop was closed......


;( ;( ;( ;( ;(


2moro
 
AfternoonLemon said:
AMD Athlon 3GHz
1GB DDR 400 RAM
ATI Radeon 9600XT 256MB
WD Raptor HDD

I can run Half life 2 and Battlefield 2 comfortably at 800x600, but expect to drop to 640x480 for Q4, but even then it may struggle
You should be able to run it, albeit at 50% settings. The resolution isn't as important, especially between 640x and 800x.
 
Whatever you do, dont buy this game for the singleplayer. It is absolute cock. In some ways even worse than Doom 3... Only thing better was the performance, the dynamic shadows work nicely and without a fps drop with my 9600XT, along with a damn 200 meter spaceship landing into the battlefield. Amazing work that engine is.
 
Cukel said:
Whatever you do, dont buy this game for the singleplayer. It is absolute cock. In some ways even worse than Doom 3... Only thing better was the performance, the dynamic shadows work nicely and without a fps drop with my 9600XT, along with a damn 200 meter spaceship landing into the battlefield. Amazing work that engine is.

I m not buying it for its single player, its for the MP mod.
 
CyberPitz said:
Or some people don't think the game is worth a dime
/raise hand
*raises both hands*

Don't get me wrong, I'm not trying to justify downloading this game, I know its stealing. It's just that I can't see myself paying $50 for a game that should be $5 in the bargain bin.

On the other hand, I will definately be paying full price for FEAR. :)
 
Quake 4 kills Doom 3. It's soooooooooooooo much better than this Doom crap!
 
wilka91 said:
Quake 4 kills Doom 3. It's soooooooooooooo much better than this Doom crap!


hey I have one question, when you connect online how long does it take for the authorization checking ?
 
I jut played Quake 4 for a few minutes, and here's my initial impression...

I kinda like it, but I can't help but think my opinion of it is kinda skewed after playing FEAR. In that game, the combat was incredibly tense, unpredictable and exciting, and in Quake 4 the combat amounts to little more than running through corridors and shooting things that run at you. There's no real reason to crouch behind cover, no leaning around corners...it all feels very tactless for a game that puts focus on teams fighting other teams.

It's that very lack of tactical gameplay that makes the whole team-orientated aspect of the game seem very one-dimensional...the only reason you need team mates is because you can't kill all the enemies on screen by yourself; there's no reason to fall back on team mates besides extra firepower, so you can mow down wave after wave of enemy grunt that occasionally side steps and runs at you. Sure, thre are medics, but I didn't feel the need to take advantage of them. It just feels boring and pointless. After seeing what FEAR could do with squad AI, it all felt very deflated and one dimensional in Q4. It doesn't seem as repetitive as Doom 3's combat system, but it certianly lacks the tension and excitment D3 created sometimes.

Sure it's loud and pretty, but it doesn't have the same emotional bond Doom 3 created (which, like it or loathe it, had a great immersive atmosphere); the combination of silly music, over the top explosions, mindless enemies and all the ripping off of Aliens (as well as the stereotypical baddass marine types...must all commander-types have that same voice? must the black guy always swear? must the non-caucasian marines have a RREEEALLYY strong accent?) really distanced me from what was going on around me; I just didn't care, and had little reason to continue playing other than to see the next good looking set piece.

So, get it because it's loud and pretty; that's about all I can say at this point. Everything else bored me somewhat. Perhaps things pick up later on, but this is what I think so far (I'm still early in the game); not the best first impression.
 
Garfield_ said:
Aww can the developer never understand that this engine is made for an Alien game :(
An Alien vs. Predator or a tactical based game where the marines get hunted by Aliens would be so awesome on this engine, it totally perfect for it and the Alien models could be incredibly good looking too :D

Please god, get the developers to make it for me, for us, for every damn Alien fan

I hear ya man! I wish someone would step up to the plate and start developing it. Maybe they already have but are keeping it under wraps.

While playing Q4, I just couldn't help but think about the awesomeness of the Alien series.
 
FEAR and Quake 4 ... tough to say which is better for me. The AI in FEAR has no comparison, but Q4 gets point for the over-the-top ass-kicking factor. It would kick more ass if it had another album-making artist doing the soundtrack, but I'll take it.
 
Gorgon said:
I m not buying it for its single player, its for the MP mod.

I bought it for the singleplayer, just because I have been without games for a while. Just bought Quake4 and FEAR.

Hopefully I'll get a internet connection to my room before Quake Wars comes out
 
So far, I like it. Your squadmates work for a living, the game obviously looks pretty and I very much enjoy the large-scale battles, too bad they seem to be less frequent past the... "extreme makeover" Hope this is remedied soon.

The Hannibal was awesome though, I loved walking about the pre-hell version of Mars City in Doom 3, but it was nothing compared to the Hannibal. All those lovely little details, those high-res screen with actual, readable text on them and the crewmembers walking about, doing stuff... I love it! And the character animation is far far superior to Doom 3, which imo was that game's biggest graphical weakness.

Someone said the intro was not epic enough, and I agree. A dropship that crashes? Wow, now *that's* original!

Strauss was funny too. :E
 
Strafe-jumping works, double-jumping (like what you do all over the place to get powerups on The Edge) doesn't seem to.
 
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