RabidJester
Newbie
- Joined
- Oct 14, 2003
- Messages
- 411
- Reaction score
- 1
So, I wanted a place to dump the crap ideas that come into my head, in case anyone thinks they aren't crap and wants to run with them.
RJ'S MIOTD:
01/23/06 - Capture and Hold meets the Science Fair?
Height of the Cold War, an international delegation of NATO and Warsaw Bloc physicists meet for the unveiling of a new device: A time machine. But the demonstration goes (predictably) wrong, tossing both groups of scientists and all the equipment from the lab to some random point in time with them. They met under the banner of knowledge and peace, but now they form sides with one goal: Getting back home. One on side, the Soviets, the other, the Capitalists. Tongue-in-cheek humor, etc, etc.
Gameplay would revolve around the objective: The Time Machine. It needs to be repaired, and there are tools from the lab scattered across the map. Depending on how many people are on the server, or a server preset, a certain amount of players have to collect these tools or parts and use them on the Time Machine to repair it. The team that holds the machine (has all of their players in the control radius), and does the final repair, gets sent back to the present, stranding the other team. Repairs would be universal, both sides can use them, meaning you might let your opponents start doing repairs and them ambush them to try to take it and do the last repair bit.
Settings for the maps could include: Victorian London, a midwest US town during the Wild West, Rome during the height of the Empire, a futuristic floating city, etc, etc. Maps would be built to have outside dangers as well, related to the time period depicted. I'm fighting the other team to get this Widget in place, but oh crap, here comes the Byzantines.
Comments?
RJ'S MIOTD:
01/23/06 - Capture and Hold meets the Science Fair?
Height of the Cold War, an international delegation of NATO and Warsaw Bloc physicists meet for the unveiling of a new device: A time machine. But the demonstration goes (predictably) wrong, tossing both groups of scientists and all the equipment from the lab to some random point in time with them. They met under the banner of knowledge and peace, but now they form sides with one goal: Getting back home. One on side, the Soviets, the other, the Capitalists. Tongue-in-cheek humor, etc, etc.
Gameplay would revolve around the objective: The Time Machine. It needs to be repaired, and there are tools from the lab scattered across the map. Depending on how many people are on the server, or a server preset, a certain amount of players have to collect these tools or parts and use them on the Time Machine to repair it. The team that holds the machine (has all of their players in the control radius), and does the final repair, gets sent back to the present, stranding the other team. Repairs would be universal, both sides can use them, meaning you might let your opponents start doing repairs and them ambush them to try to take it and do the last repair bit.
Settings for the maps could include: Victorian London, a midwest US town during the Wild West, Rome during the height of the Empire, a futuristic floating city, etc, etc. Maps would be built to have outside dangers as well, related to the time period depicted. I'm fighting the other team to get this Widget in place, but oh crap, here comes the Byzantines.
Comments?