C
clarionhaze
Guest
lately, with the release of hl2 pending, there has been a lot of discussion about the realism of the game. mainly people seem to be pointing out minute issues such as "ladder climbing," "tree destroying," and other so-called glitches in the game. but the thought that keeps me awake at this moment (2:07 central standard (5+ beers in my belly)) is at what point does realism in a game become too much?
i'm sure we've all played games where the realism was overwhelming. i'm not talking about the way blood comes out of a dead body or anything like that... but should climbing up a ladder really take the same amount of time it takes in real life? the best games i have played find a comfortable mix of the two. the best developers know not to compromise game play for realism.
so my question to you guys is the following. what have you seen in previous games, mainly in hl1, that was just too realistic to really flow with the game? also; what things could be more realistic and add substance to the game?
for instance, not looking for a flame here, but in ut2003 i like double jumping and the such but i really hate the amount of air control they give you... i mean you can't just will yourself to fly left in mid-air. also in hl1 you'd have to be a god to climb a ladder that fast... then again no-one wants to be sniped off a ladder.
so what do you guys think?
i'm sure we've all played games where the realism was overwhelming. i'm not talking about the way blood comes out of a dead body or anything like that... but should climbing up a ladder really take the same amount of time it takes in real life? the best games i have played find a comfortable mix of the two. the best developers know not to compromise game play for realism.
so my question to you guys is the following. what have you seen in previous games, mainly in hl1, that was just too realistic to really flow with the game? also; what things could be more realistic and add substance to the game?
for instance, not looking for a flame here, but in ut2003 i like double jumping and the such but i really hate the amount of air control they give you... i mean you can't just will yourself to fly left in mid-air. also in hl1 you'd have to be a god to climb a ladder that fast... then again no-one wants to be sniped off a ladder.
so what do you guys think?