CommandoSR
Newbie
- Joined
- Sep 15, 2004
- Messages
- 300
- Reaction score
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Hello everyone, I'm looking for people who are dedicated and willing to make this modification a reality. Commando is a third person shooter that is set around the areas of Europe and Africa with two military factions battling for their own visions of peace and freedom. This mod is being made together with the Dead 6 team, and they have permission from Electronic Arts, the publisher of the original game, to make the mod. And no, this is not a remake of any game.
Be sure to visit the website for more information! http://cnccommando.com
As a reminder, the pictures below do not present the final quality of the mod.
Here's what we're looking for:
For all positions, I ask you to be active and dedicated to the mod. If you're going to join and leave one week later, it's a no-go.
3D Artist (Building/CharacterVehicle modeler/Weapon modeler)
Modeler who is preferably also knowledgeable in animating and skinning/texturing. Half-Life 2 uses normal and bump mapping, so it would be a good thing if you can work with these as well.
Level Designer
We're looking for a level designer who can make large outdoor environment maps using Valve's Hammer software.
Programmer (secondary position)
Commando is in need of a coder who has good experience with the C++ programming language.
Texture Artist
Texture artist is resposible for creating the textures for the models. This includes characters, vehicles and terrain textures. Ability to create photorealistic textures a plus.
How to apply:
Just send in an email to c4explosive(at)cnccommando.com (Note: please replace (at) with @) and I will be happy to answer you. Make sure you tell what position you want and how much experience you have. Don't forget to include some examples of your work, because they're definetly a bonus.
CommandoSR a.k.a. Sea
Over and out.
Be sure to visit the website for more information! http://cnccommando.com
As a reminder, the pictures below do not present the final quality of the mod.
Here's what we're looking for:
For all positions, I ask you to be active and dedicated to the mod. If you're going to join and leave one week later, it's a no-go.
3D Artist (Building/CharacterVehicle modeler/Weapon modeler)
Modeler who is preferably also knowledgeable in animating and skinning/texturing. Half-Life 2 uses normal and bump mapping, so it would be a good thing if you can work with these as well.
Level Designer
We're looking for a level designer who can make large outdoor environment maps using Valve's Hammer software.
Programmer (secondary position)
Commando is in need of a coder who has good experience with the C++ programming language.
Texture Artist
Texture artist is resposible for creating the textures for the models. This includes characters, vehicles and terrain textures. Ability to create photorealistic textures a plus.
How to apply:
Just send in an email to c4explosive(at)cnccommando.com (Note: please replace (at) with @) and I will be happy to answer you. Make sure you tell what position you want and how much experience you have. Don't forget to include some examples of your work, because they're definetly a bonus.
CommandoSR a.k.a. Sea
Over and out.