Resident Evil Series general discussion

Double_Blade said:
Which Resident evil game do you start off with? I actually started off with RE2 because at that time RE REmake haven't been released yet.
I bought Resident Evil like the day it came out. (somewhere around there) I remember I had just got my PS1 ( charge it to the game :devil: ), and I was in the store to buy a few games, and I had never even heard of it.

I said, can I look at this game (in a glass case) and I looked at the back of the case, at the amazing graphics, and could hardly believe what I was seeing. Before this, I was playing SNES, so this was quite an upgrade graphically. In fact I had never really seen graphics this good, so I bought it. Best game ever. (at this point)

Resident Evil 2 was great also, but there was only so many puzzle pieces and zombies to kill before the next few Resident Evil games got pretty stale IMO.

While I love the Resident Evil Series, the reason I loved REsident Evil so much was because I had never seen anything like it. Some of the next games they made were just filler (more of the same).

That's why I love Resident Evil 4 also, because it is once again different, although I haven't had a chance to play this one much at all yet. It certainly felt and looked different walking through the fog-filled dying forest.
 
I love Resident evil 4 too, a decent video game. But what disappoints me was that there were no zombies and no Umbrella Corp. and does not follow the story line.
 
Fitting I should find this thread as the last few days I've been playing through my old RE games.

I have to for once... agree with Samon entirely. At least when it comes to Resident Evil.

I've seen the trailer and plenty of screen for RE4, but it doesn't look like an RE game to me and from what I've heard it sounds like a radical shift in the story. It's hard to play RE1 (classic) and then read about RE4 and accept that RE4 is a sequel to RE1. They're way too different.

Leon's change is pretty drastic too... He was no badass in RE2. He was kind of cheesy, sure, the whole game was. All of them are, but Leon was believable as a green rookie cop fresh out of the academy who was completely clueless as to what was going on. I still liked him anyway. Partially due to the fact that RE2 was the first Resident Evil game I played... It will always be my favorite.

I originally bought a Gamecube just for the Resident Evil remake. The screens I saw of it prior to release were breathtaking and I knew I'd have to have it. I was under the impression then that Capcom would be re-making all of the Resident Evil games with new technology. Hell, I don't know why they didn't. It would have been a perfect excuse to recycle the series and it wouldn't have pissed anyone off. Especially considering the stellar job they did re-doing the original.

--The graphics were stellar. The voice acting was superb. The puzzels and surprises were changed just enough to keep you thinking and on your toes. The mansion was familiar, but at the same time a whole new mystery. The only complaints I have are the cemetary in the back and Lisa Trevor. I'm sorry, but the Spencer Mansion was not supposed to be a haunted mansion out of a 60's horror movie. It was a cover for a hightech viral research facility and should have stayed as such. No matter, the game's many positives more than make up for those two minor faults. (I also miss the freedom you had in the original in regard to the order you could get the keys and where and when you met the support characters)

The Resident Evil series needed to grow, yes... but RE4 took it too far I think. I alwasy immagined that they should have gone for realism... Do a game where you fight mainly zombies, but in a realistic "movie" way. The only way to kill them is a head shot and when you draw your weapon you can aim freely (something like in MGS2) but ammo is scarce. Every shot has to count. As the game progresses throw in a few faster enemies to keep up the challenge like the Cerberus dogs and crows...

They could have incorporated all of these changes while re-making each game and tweaking the stories as needed. The thing I hate the most about Resident Evil is RE0... I've never played it, and I won't. It's disrespectful to RE1. RE1 is the first game and it should have stayed that way. I find it hard to believe that 18 year-old Rebecca managed to survive going through a whole nother facility before even finding the mansion. The same mansion that killed several of her more experienced and battle-hardened teamates. (Forest, Enrico, and Richard) The whole thing with... what's his name... James Marcus seems a bit silly to me. I hated the intro to the game... It just adds so much... so many things that were never even hinted at before.

I have a similar beef with Code Veronica. CV(X) was a good game. I didn't play it because I didn't want a Dreamcast and I didn't like the atmosphere. It still felt like an RE game and it was fun to watch my friend play it. However Wesker coming back to life is just... cheesy. Not surprsing, but still bad. It cheapens his role in RE1 to have him come back. Especially when you see him in the Remake. (where he is just superb. A real professional)
 
Samon said:
Doom storyline? Nice and simple? Boring and repetitive? Ohh! :p

It's not what the story does for the mind, it's what it does for the soul.
 
I'm kind of suprised at the amount of hate that RE4 has gathered here. Sure, it didn't follow the usual gameplay style of the resident evil series, but (in my opinion) it was a reasonably fun game that kept you entertained for the whole length of the time you were playing it. Hell, it made for a refreshing change from killing zombies in the standard horror corridors that you see in most survival horror games. If you view it as an interlude, showing Leon's side adventure, rather than a continuation of the series, it fits slightly better.

Does one game that deviates from the norm really deserve this much slagging off ? :rolleyes:
 
Neo_Kuja said:
I'm kind of suprised at the amount of hate that RE4 has gathered here. Sure, it didn't follow the usual gameplay style of the resident evil series, but (in my opinion) it was a reasonably fun game that kept you entertained for the whole length of the time you were playing it. Hell, it made for a refreshing change from killing zombies in the standard horror corridors that you see in most survival horror games. If you view it as an interlude, showing Leon's side adventure, rather than a continuation of the series, it fits slightly better.

Does one game that deviates from the norm really deserve this much slagging off ? :rolleyes:
Personally i don't really get any of the hate at all. They took the series in a different direction, both gameplay and storywise. Gameplay-wise its far far superior than any other Resi game without a doubt. Storywise its kinda corny, but so was the T-Virus and everything.

When the Resi series is dead and gone though, the thing that defines it will be Resident Evil 4. Wait and watch.
 
Sparta said:
............................


Might as well just not respond, twit.

Do you really think a story is good because it "is"? You relate, you're inspired, you're surprised and so forth. Doom's story isn't repetitive at all, infact it's clear and only really said once. I like its theme of a one man army going against all odds, it most heavily relates to my own battle for something I believe in. RE is another example of survival, cut throat tactics, and lonliness.
 
Sparta said:
Personally i don't really get any of the hate at all. They took the series in a different direction, both gameplay and storywise. Gameplay-wise its far far superior than any other Resi game without a doubt. Storywise its kinda corny, but so was the T-Virus and everything.

When the Resi series is dead and gone though, the thing that defines it will be Resident Evil 4. Wait and watch.

Eh, if RE4 represents the pinnacle of the RE franchise then I'll come out sorely disappointed. Don't get me wrong, I did enjoy playing through the game but there were many areas that could've been vastly improved. It's a good step forward but I'd imagine RE5 will outdo RE4 already (not exactly a hard feat).
 
Neo_Kuja said:
Does one game that deviates from the norm really deserve this much slagging off ? :rolleyes:

Samon said:
I'm a huge fan of the series - thus my complete and utter disappointment with Resident evil 4. The originals were spooky, great fun to play and had an almost decent storyline to them. See, after CVX (the best RE in my opinion), you knew the series was going to need a turn around. You knew they needed to adjust the core mechanics, change the almost tank like controls and spice up the series.

Shinji Mikami, one of main directors, couldn't do it. He wracked his almost non-existent brains hard to come up with a solution, to take Resident evil games to the next level of survival horror. Time for a change! he chimed. And with that, he made Resident evil 4. Umbrella, the company you'd fought throughout the series - were gone. Nope, you were tricked, the games hadn't been building up to the point where you brought Umbrella down on your own - the stock market crashed instead. Damn. No more Zombie making for you! Or you!

Hmm. What next? Take Leon, transform him into a clichéd, generic hero of asshole proportions and turn him into the next Solid Snake. Now what? Ohh, I know! Shouted Mikami. Lets take the action to Spain. Lets invite the most clichéd villains ever into the mix. Lets give Leon a past he obviously didn't have and lets, for the ****ing hell of it - scrap all of the damned survival horror aspects and give it a goddamned makeover wherein you shoot your way through the game.

Oh, and we'll call it Resident evil 4.

See, aside from the name, some characters and a few dubious mentions it has nothing to do with Resident evil. The resi series was never famed for it's oh so great dialogue, but with Mikami on the case he managed to take pretty meh to a whole new level. Whim! ****ing atrocious. The story was pathetic, the dialogue - even worse. Two simple aspects, and he couldn't do it.

"Rain or shine, your going down!"
"Your right hand comes off?"

Now you might be thinking "Wow. Samon hates Resident Evil 4." But that's wrong. It's an excellent third person shooting game with superb atmosphere and sublime action. It's fun. I enjoyed it. But it doesn't deserve the name Resident evil. It isn't a Resident evil game. What's the point, Mikami? Why? See, with some ear plugs for cutscenes anyone can enjoy it.

So what's to be pissed off about? Hmm, lets see. Story. Ruined. Characters. Ruined (thank god Wesker didn't play a huge role). Survival horror aspect. Ruined. Puzzle elements. Ruined.

Honestly, it makes me so freakin mad. Had Resi 4 been released with a different title, a few character changes and an almost decent script it'd have been a whole different story. But it's not.

Is Resident evil ruined?


NOT YET!


Production on Resident evil 5 has begun, as you've all seen. We've been promised a return to what made the series so great with some of Resident evil 4's better bits making an almost welcome return. Shinji Mikami is not involved, and there's a good chance we'll see a decent script in there too.
Perhaps there's life in the old dog yet - all they need to do is revolve around the core mechanics of the originals, adapt them and take them to the next level. Capcom have taken a step back, and instead of scrapping them all together like some people are going to make a true sequel to Resident evil.


Well. I'm glad I got that out. Oh, and Resident evil 5 is playable at TGS in September.


DIEMIKAMIDIE.jpg


Yes, it does.
 
Zombie said:
Might as well just not respond, twit.
That post made you explain why it touches the soul though. So it wasn't a waste.
Zombie said:
Do you really think a story is good because it "is"? You relate, you're inspired, you're surprised and so forth. Doom's story isn't repetitive at all, infact it's clear and only really said once. I like its theme of a one man army going against all odds, it most heavily relates to my own battle for something I believe in. RE is another example of survival, cut throat tactics, and lonliness.
See.

Anywho, as for your argument i could not disagree more. I fail to see how Doom's storyline could affect the soul of anyone. Maybe if they were actually fighting through Hell at the time, maybe then it might. I can see how you like the story and all, but for the storyline of Doom to affect the soul? That's hogwash in my opinion, and i know i'm not alone there.
 
Doom's story was actually pretty cool. Though to actually figure out what it is you have to read the manual, which most people don't have. :)
 
Well, I'd just like to point out that Resident Evil 4 was the only one of the games that actually managed to get my heart racing. I like the others in the series, but they just don't scare me :/
 
It didn't scare me, not like, say, Condemned did. But it was so completely intense that it almost killed me. Have you played it on Professional? I've never had a better console gaming experience. You know that first huge fight, in the village square, where you're rushed by TONS of ganados? Well, that was so intense, so difficult, and so fastpaced that it ruined me. When I came out of it, I was so blown that I couldn't do anything for the rest of the day. So maybe "scared" is the wrong word- but what it did was magical.


EDIT: also, the Regenerators creep the f*ck outta me D:
 
I'm a huge fan of the series - thus my complete and utter disappointment with Resident evil 4. [The originals were spooky, great fun to play and had an almost decent storyline to them.] See, after CVX (the best RE in my opinion), you knew the series was going to need a turn around. You knew they needed to adjust the core mechanics, change the almost tank like controls and spice up the series.

This is your own Personal Opinion, while many others hated the typical "claustrophobic corridor plus zombies" set-up.

Shinji Mikami, one of main directors, couldn't do it. He wracked his almost non-existent brains hard to come up with a solution, to take Resident evil games to the next level of survival horror. Time for a change! he chimed. And with that, he made Resident evil 4. Umbrella, the company you'd fought throughout the series - were gone. Nope, you were tricked, the games hadn't been building up to the point where you brought Umbrella down on your own - the stock market crashed instead. Damn. No more Zombie making for you! Or you!

Umbrella was a company, right ? And what's one way for a company for a company to die ? A crash in their stock prices, of course. Besides, after what happened in Raccoon City the President would probably send along a few FBI teams or such to find out who was responsible. Would you want to be fighting through typical horror corridors with heavily armed FBI agents alongside you ? Of course not ! If you view RE4 as an interlude between the original Umbrella falling and the (presumably) new Umbrella coming into being, it fits into the RE continuity better.

Hmm. What next? Take Leon, transform him into a clichéd, generic hero of asshole proportions and turn him into the next Solid Snake. Now what? Ohh, I know! Shouted Mikami. [Lets take the action to Spain. Lets invite the most clichéd villains ever into the mix.] Lets give Leon a past he obviously didn't have and lets, for the ****ing hell of it - scrap all of the damned survival horror aspects and give it a goddamned makeover wherein you shoot your way through the game.

Oh, and we'll call it Resident evil 4.

Forgive me, but can you point out more than a few movies which contain Spanish Villagers infected by a parasite that turns them into a mindless slaves controlled by a religious lunatic ?

As for "taking the survival horror aspects away" bit, have you ever played RE4 on the hardest difficulty ? Every bullet counts. Besides, in Raccoon City you'd have Armories, Police Departments and Umbrella facilities to get ammo from. In a low-tech Spanish Village you have ... exactly where to get ammo from ? Or from the castle for that matter ? Having enemies drop bullets isn't exactly realistic, but it's better suited for gameplay purposes.


See, aside from the name, some characters and a few dubious mentions it has nothing to do with Resident evil. The resi series was never famed for it's oh so great dialogue, but with Mikami on the case he managed to take pretty meh to a whole new level. Whim! ****ing atrocious. [The story was pathetic, the dialogue - even worse.] Two simple aspects, and he couldn't do it.

"Rain or shine, you're going down!"
"Your right hand comes off?"

Again, your personal opinion. While the story was pretty weak (in my own opinion) it held your interest throughout the game reasonably, yet it didn't provoke any extra tangents of thought, personally. Besides, the gameplay was more than sufficient than to make up for any story flaws.

Now you might be thinking "Wow. Samon hates Resident Evil 4." But that's wrong. It's an excellent third person shooting game with superb atmosphere and sublime action. It's fun. I enjoyed it. [But it doesn't deserve the name Resident evil. It isn't a Resident evil game.] What's the point, Mikami? Why? See, with some ear plugs for cutscenes anyone can enjoy it.

Your Personal Opinion.

[So what's to be pissed off about? Hmm, lets see. Story. Ruined. Characters. Ruined (thank god Wesker didn't play a huge role). Survival horror aspect. Ruined. Puzzle elements. Ruined.

Honestly, it makes me so freakin mad. Had Resi 4 been released with a different title, a few character changes and an almost decent script it'd have been a whole different story. But it's not.]

Again, this is your Personal Opinion.

Is Resident evil ruined?


NOT YET!


Production on Resident evil 5 has begun, as you've all seen. We've been promised a return to what made the series so great with some of Resident evil 4's better bits making an almost welcome return. Shinji Mikami is not involved, and there's a good chance we'll see a decent script in there too.
[Perhaps there's life in the old dog yet - all they need to do is revolve around the core mechanics of the originals, adapt them and take them to the next level.] Capcom have taken a step back, and instead of scrapping them all together like some people are going to make a true sequel to Resident evil.

Personal Opinion, yet again.

Well. I'm glad I got that out. Oh, and Resident evil 5 is playable at TGS in September.

I look foward to it with interest, myself.

Replies in quoted section above.
 
Sparta said:
That post made you explain why it touches the soul though. So it wasn't a waste.

See.

Anywho, as for your argument i could not disagree more. I fail to see how Doom's storyline could affect the soul of anyone. Maybe if they were actually fighting through Hell at the time, maybe then it might. I can see how you like the story and all, but for the storyline of Doom to affect the soul? That's hogwash in my opinion, and i know i'm not alone there.

So RE's storyline is better because... you're actually fighting off hordes of zombies? As we speak?
 
Neo_Kuja said:
Replies in quoted section above.

Uh, wow, you managed to pin personal opinion to everything. Ok. Were we going somewhere? The entire thing was obviously my personal opinion, so I'm not sure where you were hoping to go with that. Hence the my, and stuff.

I never said anything about the Ganados, or their relevance. I said villains. I.E Saddler, i.e Salazar. Cackling madmen, with terrible lines and the intention of taking over the world.
 
Zombie said:
So RE's storyline is better because... you're actually fighting off hordes of zombies? As we speak?
You're assuming i made the same argument as you, when i believe you were the one that made that argument to begin with. I was simply saying the concept of Doom's storyline affecting the "soul" was hogwash. I never said or even implied what you're saying above.
 
I prefer the old Resident evil games where you can fight zombies. Try playing Outbreak, it will be good.
 
Sparta said:
You're assuming i made the same argument as you, when i believe you were the one that made that argument to begin with. I was simply saying the concept of Doom's storyline affecting the "soul" was hogwash. I never said or even implied what you're saying above.

Depends what you define as the soul. I define it as one's inner self, the little voice that tells you "lol killing people = bad form newb", the part of me that handles all my little nuances.

You know, the soul. The mind is like... your senses and shit, the information part, the logical part.
 
That voice that tells you things is your conscience (sp?) the soul is usually defined as what makes you feel things, such as love, humour etc etc
 
Well what the **** do you want from me, don't get so ****ing technical with me! ****!
 
Drackard said:
hehe, why was Zombie banned ?
I don't know, he must've said something in a deleted post or been an alternate account.
 
Well, maybe that, or maybe it's because he was Pesmerga. I do not know.

:rolleyes:
 
Erm, what? That link just takes me to a "reply to thread" window. Plus, I have almost no idea what you were linking to in the first place D:
 
Lawl, I thought it was obvious. I talk to Pes a lot, so I recognized that biting humor instantly.
 
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