Scribblenauts (DS)

Warbie

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Do not be fooled by the childlike look of this game.

http://www.youtube.com/watch?v=Hrns...howthread.php?t=92281&feature=player_embedded

Pinched from a thread at NTSC and eurogamer:

'As a test, we ask if Scribblenauts' dictionary has something as obscure as a chafing dish in it - as you'll know from Hot Shots, that's a traditional serving piece used at brunches to keep food warm. Within minutes, Cox has emailed us a screenshot of it. "The chafing dish has been in for a long time," he laughs. "We're into the specialist area right now - if you're a palaeontologist and you know some ridiculously obscure kind of dinosaur, that's what we're putting in at the moment, as we've done all the main ones."

"We're well aware that people will be able to do things we hadn't even thought of. Just the other day, in the tree level, somebody wrote 'anvil', which doesn't seem like much help. But then they wrote 'glue', and stuck the glue to the anvil, and then stuck the anvil to the Starite, and it pulled it down out of the tree. I would've never thought to do that before, and we didn't program it, but because the objects all have physical qualities that make sense, the game can decide whether a solution's going to work. The system works by itself, and we don't have to worry about it."

The premise is this: Scribblenauts is a platforming puzzle game, in which Maxwell, a chirpy cartoon boy who appears to have had a be-quiffed television set jammed over his head, has to collect Starites by completing a variety of challenges - dislodging one from a high tree, for example, or winning one as an award for helping an old man pass an eye test. "WarioWare is the best analogy for the way the game plays," says Cox. "It's different kinds of situations, one after the other, with a wide range of challenges."

With two different types of challenge available - simple casual scenarios with a single goal, and then more involved hardcore puzzles which feature enemies, platforming, and larger maps - Scribblenauts should provide plenty of thoughtful distraction to go along with its astonishing premise. "You'll have to contain things, escape from things, maybe cook things, and that sort of stuff," says Cox. "The fun of the game lies in interaction: spawning a bicycle and riding around on it is cool, but then you put a ramp up, and then put a rocket on it. That's cooler."

Eurogamer preview

Recent gameplay vid
 
It's absolutely insane how they get the relationships to work. There are thousands of items in the game to use, and they all work as expected... I can't wait for this :D
 
Trying to avoid getting overly hyped for this game...

It can't be that good, can it!?!?!
 
Wow, that's incredible. But as impressive as that is, are there really any puzzles that could be challenging if given the tools to create anything? I hope this turns out great though, it's got a hell of a lot of potential.
 
I imagine it won't always be straight forward, plus there's bound to be moments of comedy gold. 'I think i'll use a bunny rabbit on that fire'.

You know every person who gets this game is going to be trying cock **** **** shit on everything to see what happens. It'll be like getting your first dictionary all over again :)
 
:D Yeah, I was thinking about that. Stuff like chainsawing bunnys and street whores comes to mind.
 
Heh - I hope it has whores in it, but somehow doubt it :)

Updated the 'Recent gameplay vid' link that wasn't working. Meteor!
 
Gonna get this for sure. What a great premise. How can a T-rex or a Abrams tank not be overpowered though? It seems to be insane to balance this game.
 
Holy crap, this sounds awesome. But I don't know if I'll have the budget to buy this for '09. And even if I do, will it really be worth it? How much will it cost?
 
I'm thinking the "Use anything" levels will be early training levels, and later levels will be "Use anything beginning with M" or "Use anything rhyming with BEAR".
 
^That would be completely gay, I highly doubt it.
 
Did I just see a ghost riding on a snowmobile in the trailer!?

Edit:
http://ds.ign.com/articles/978/978947p1.html

IGN: Last time we talked you mentioned some raptor-riding adventure you had with the game. Since then, what has been the best moment you've had? Any other awesome combinations you've dreamt up with the game?

Miah: Thunder clouds are pretty awesome. If Maxwell stands near a Telephone pole, the lightening will hit the pole, but if he's holding say a spoon, the lightning will be attracted by the metal and hit Maxwell, and if Maxwell is riding a panda on a unicycle at the time, then that panda's going be feeling it too. What's really awesome is if it's raining the lightning will set things on fire, but the rain will douse it out.

IGN: Ok. Easter eggs. It's a game where you can write anything. There have to be some amazing ones, right? Are you guys having fun with this one, or are you keeping it pretty grounded? I can only assume the whole 5TH Cell team is already in the game… what else do you have cooking?

Miah: That's a pretty good assumption; we've got tons of Easter eggs in the game, internet memes and other stupid stuff. Spaghetti Cat? You bet!
 
Oh dear.

This looks too awesome for words.
 
Oh dear.

This looks too awesome for words.
Let's express it in images!

Smileyexploitable.png
 
The words you won't find in Scribblenauts

Destructoid has put up a list of words that won't feature in the game. That boobs aren't in doesn't really surprise me. No Rudolph though ... Words that are in: nappy, emo, and lolwut.
 
Haha, I didn't even know they were putting slang or phrases. Nor did I know about time machine. I am so pumped for this.
 
End of the trailer you see Gordon Freeman when he types "crowbar".
 
This is amazing. How could a game like this be? It can't possibly be as free as they say. But if it is...
 
Feep on NeoGAF said:
I had played all the big titles at E3. Private showings of God of War III, Heavy Rain, Alan Wake. But at 4:00 on Thursday, I was wandering around the show floor, wondering what else I had to see. I saw a small little booth for "Scribblenauts!" in the Warner Bros. Interactive Entertainment section. I mean, who goes to that booth? But I remember hearing about it on GAF, and so I decided to check it out.

Best game of E3? Without a ****ing doubt. Anyone who says otherwise did not play Scribblenauts. Best game of all time? Jesus Christ, I don't know, maybe. It's a game that challenges your IMAGINATION. No other game has ever done that.

So listen to this story. I was in the early levels; I didn't quite have an idea of how ridiculously in-depth the database was. I was summoning things like ladders, glasses of water, rayguns, what have you. But I reached a level with zombie robots, and the zombie robots kept killing me. Rayguns didn't work, a torch didn't work, a pickaxe didn't work. In my frustration, I wrote in "Time Machine". And one popped up. What the ****? A smile dawned on my face. I hopped in, and the option was given to me to either travel to the past or the future. I chose past. When I hopped out, there were ****ing dinosaurs walking around. I clicked one, and realized I could RIDE THEM. So I hopped on a ****ing DINOSAUR, traveled back to the present, and stomped the shit out of robot zombies. Did you just read that sentence? Did you really? I ****ING TRAVELED THROUGH TIME AND JUMPED ON A DINOSAUR AND USED IT TO KILL MOTHER****ING ROBOT ZOMBIES. This game is unbelievable. Impossible. There's nothing you can't do.

Holy ****ing shit.

5th Cell (the dudes who made Scribblenauts) Response: said:

Yeaaaaaaaaaaaaaaaaaaaaaaaaah
 
Oh man this game sounds so good. Killing robot zombies with dinosaurs from back in time?!! :D!!
 
Damn, I dreamed I was playing this game and it was awesome.
 
Didn't you hear? All games are banned in Australia now. Sorry.
 
These pics are by an artist working on Scribblenauts and the same one who did the time machine-dinosaur-robot zombie response pic.

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3703153718_bff632176e_o.jpg


3702345899_ceb06201cd_o.jpg
 
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