lans
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From the trailers I gather there will be more than once when we encounter pinky demon blasting through pipes, impes jumping out of vents and whole lot of sudden shockers that we don't know of.
My question is, is Doom 3 totally relied on scripted events?
I hardly imagine D3 to have fully destructible environments and the A.I. to be so dynamic that they come out from different places as in they blast through the doors in the same level instead of the vent since our last run. Unless Carmack's engine boasts a very dynamci A.I. - which I'm not sure of.
So if almost all the scary sudden shockers sequences are scripted - would this mean little to no replay value? surely this wouldn't be too good.
Any confirmation on this? perhaps Devilphish who knows so much more than many about D3 on this forum?
My question is, is Doom 3 totally relied on scripted events?
I hardly imagine D3 to have fully destructible environments and the A.I. to be so dynamic that they come out from different places as in they blast through the doors in the same level instead of the vent since our last run. Unless Carmack's engine boasts a very dynamci A.I. - which I'm not sure of.
So if almost all the scary sudden shockers sequences are scripted - would this mean little to no replay value? surely this wouldn't be too good.
Any confirmation on this? perhaps Devilphish who knows so much more than many about D3 on this forum?