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Note: this_feature_currently_requires_accessing_site_using_safari
Raeven0 said:...but in CS:S it takes either a very thick brush or many, many faces to pass through to stop a bullet.
Raeven0 said:A nonsolid brush can be made with a func_brush set to (you guessed it!) Never Solid. Tools/toolsplayerclip can be used to make the area solid to players afterward. You can also edit the material's VMT to allow bullets.