Simple lighting question...

S

StickEGreenleaf

Guest
Ok, this has been driving me nuts. I've been searching from forum to forum and tutorial to tutorial, but I haven't found the answer. I've also looked through many sample maps and can't find an example.

My question is, say you want to make a light, but you want that light coming from an actual light source in the room. Does that make sense? Meaning you create a light and load a lamp as a prop_dynamic. Then creat a light entity. How is it possible to make the light look as though it's coming from the lamp.

If you don't understand what I'm asking, just let me know, and I'll try to explain better. Thanks.
 
place the light near as possible to the part of the prop thats supposed to be the light source.

if you mean that volumetric effect, point_spot or something I think it is.

If you want the light to be dynamic and move when the object moves, use a light_dynamic.
 
Ok, so if I use the light dynamic, how exactly would I do that.

If I create the light dynamic, how do I tie that in with my source?
 
If its dynamic shouldnt you parent it to the lampshade?
 
Back
Top