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I know Valve should be concentrating on developping the game hl2 at this moment, but I really hope that they are also improving the technology of their engine. One or two months ago, even though Source engine doesn't have dynamic lighting & shadowing and many other techs that other engines have, hl2 is still the most anticipated upcoming fps game and it was supposed to release the 30th September. However, right now hl2 is not as anticipated as it used to be. Many upcoming games use engines that are more advance than Source engine. Moh pacific assault's player model is more detail, the iris can change size according to light. Far cry's Cry engine features dynamic lighting & shadowing, high polygon player models, weather effects, the longest view distance, large map, physics, etc (Far cry is scheduled before 2004). Stalker's engine also has dynamic lighting and shadowing, large map, realistic sky, ragdoll, havok physics etc. And couple other games whose engine features stuff that Source engine doesn't have. The fact reveals that the technology of source engine which was demonstrated in the E3 is not that advance comparing to other upcoming engines. Just go watch the tech movies of other games, u will find out. As a hl fan, that's something I don't want to see. I really hope that Valve is still developping the technology of the source engine to make it to be able to rival with other engines. I also hope that when Valve release news or videos next time, there will be new exciting stuffs that make hl2 the most anticipated game again.