Warbie
Party Escort Bot
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- Sep 13, 2003
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And Warbie, I think you're still confusing visual aesthetic with "art".
Most probably, I still fail to see the distinction.
How many games have you actually found that have a deeper meaning?. You can go on all day about metaphor and hidden subtext etc in video games, but to be fair the attempt is nearly always hamfisted and always second place to 'saving the princess'. Any game can be reduced in such a way btw.
In Metroid you explore a deserted planet - you discover parts of its history, learn what happened, what went wrong. Visually (for its time) it's as convincing a game world as there's ever been and sound wise it's, imo, still unmatched. How is this any less deep or meaningful than any other game? - I really fail to see this. You can argue that Zelda exists in an enclosed world, but what game doesn't? In WW you rediscover Hyrule, literally return the colour to the black and white and long forgotten city. There's metaphor everywhere if you chose to look for it. I'm usually too busy enjouing the game.