OriginalGamesta
Newbie
- Joined
- May 12, 2009
- Messages
- 8
- Reaction score
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Fourth Wall Entertainment
Project name
Revolt(?)
Brief description:
Revolt is a co-op online Half-Life2 Modification set in the HL2 universe. The game focusses on the beginning days of the City-17 revolution, most likely during the days Freeman was in stasis.
Some changes to make the game have a more realistic squad-based feel would present themselves in the exclusion of a health system.
The most engaging part of the game lies within the responsiveness of the AI-controlled Combine forces. By using diversions and hit + run tactics, players will be able to draw their forces away from crucial points.
The game will also be class-based, so the player will be able to outfit their character with an assortment of different weapons and items.
Target aim:
Release online
Compensation:
Most likely no revenue, but full rights to use in a resume or portfolio
Technology:
Source SDK
Talent needed:
As the game is set in the HL2 universe, most of the assets are already free and available to program with.
-Programmers that are familiar (or willing to become familiar) with the Source engine.
-3D Animator
-Modeler
-Texture Artist
Team structure:
TheOriginalGamesta - Level Designer/Game Designer
Website:
none yet
Contacts:
[email protected]
Previous Work by Team:
Another game in development: Here?
Additional Info:
This is a very new idea of fine, and before any more steps are taken, I'd like to see if anyone's interested in helping me out with it, so speak up if you're interested!!
Feedback:
ANY
Project name
Revolt(?)
Brief description:
Revolt is a co-op online Half-Life2 Modification set in the HL2 universe. The game focusses on the beginning days of the City-17 revolution, most likely during the days Freeman was in stasis.
Some changes to make the game have a more realistic squad-based feel would present themselves in the exclusion of a health system.
The most engaging part of the game lies within the responsiveness of the AI-controlled Combine forces. By using diversions and hit + run tactics, players will be able to draw their forces away from crucial points.
The game will also be class-based, so the player will be able to outfit their character with an assortment of different weapons and items.
Target aim:
Release online
Compensation:
Most likely no revenue, but full rights to use in a resume or portfolio
Technology:
Source SDK
Talent needed:
As the game is set in the HL2 universe, most of the assets are already free and available to program with.
-Programmers that are familiar (or willing to become familiar) with the Source engine.
-3D Animator
-Modeler
-Texture Artist
Team structure:
TheOriginalGamesta - Level Designer/Game Designer
Website:
none yet
Contacts:
[email protected]
Previous Work by Team:
Another game in development: Here?
Additional Info:
This is a very new idea of fine, and before any more steps are taken, I'd like to see if anyone's interested in helping me out with it, so speak up if you're interested!!
Feedback:
ANY