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Because it's their content and if someone is willing to pay, then I don't see an issue. This falls into the hands of "If you don't want it, don't buy it." Kinda the same principal on the L4D2 shit.
Yes it is. "Why does Blizzard deserve to make money off other players maps."
They are LETTING blizzard do it.
Blizzard isn't forcing the selling part at all. They can do the good ol' "Donation" thing like they have before....but if they chose to let Bnet be their selling medium, there is nothing wrong with that.
*EDIT* Hell, I won't be buying any maps at all...don't want to. You don't see me complaining because of this idea?
^^^ Impossible to judge without more information. Hopefully it will either be a solid cut (~50%) or negotiable between the mapper and Blizzard.
I have huge problems with what you're saying here. Some people will buy paid-for maps, and yes, the community will have a minor rift in the sense that some people will never pay for a map and thus will never play those specific maps. However it's not like they're building a wall and saying YOU EITHER PAY FOR ALL THE GOOD MAPS OR YOU PLAY ONLY SHITTY ONES MADE BY TALENTLESS 12 YEAR OLDS. The rift will be small, probably mostly unnoticeable beyond the mere sense of "oh, X map costs money so I'm not playing it."
There will be hundreds of thousands of good free maps just as there will be quality customs that you have to pay for. The fact is that the spirit of such a scene is still FREE FREE FREE. Sure, maybe for an ultra-polished DOTA or Diplo map you can throw down $2 to play it - but there will always, and I mean always be free alternatives that are 95% as good if not 100% or better. Talented mappers will always release their stuff for free. Some will sell out, others won't. The ones who do sell out will just get undercut by people willing to make the same high-quality, polished content and distribute it freely rather than demand compensation. This is why I am not bothered by this whole thing.
Uhhhhh... what in the **** are you talking about man? Blizzard created the engine, the technology, the universe, the extremely versatile map editor, and tons of content to work with. That's quite a large step in the creation of the content. To make a Starcraft II quality map experience without any of Starcraft II is difficult and would take 1000x the work as you start from scratch to build an engine and tools and everything else needed. Sure you could argue that by purchasing the game you get free unlimited use of all of it but the fact is they have always released excellent editing tools when they are not remotely obligated to (just like our dear friends at Valve). If they want a piece of the pie in exchange for promotion and distribution, that's between them and the mapper. You don't get all bitchy at Valve for them making money off distributing GMod 10, this is no different.
NO U!CHILL THE **** OUT PITZ JESUS