Antic2
Newbie
- Joined
- May 4, 2004
- Messages
- 106
- Reaction score
- 0
I can't help thinking that Valve is doing a magnificent job of blowing smoke up our asses with Steam, and manipulating the marketplace (that's us), considering the fact they haven't as yet, SO close to releasing the game, actually given us an official release date.
Consider the fact that they have released all the code in downloads for the game, to whet our appetite, and have only allowed us to play CS:Source - but ONLY if we buy the game from them directly, online through Steam.
This is a very, very clever way of not only bypassing Vivendi and getting all the sales $ for themselves (which is fine, they deserve it!) but letting us play only CS:Source and keeping us waiting for the main feature, Half-Life 2, is what I'd call manipulation. They didn't need the manipulator gun, just a very clever little piece of software.
They want to lock us into buying HL2 from them before Vivendi release it - but at the SAME TIME, they are going along with publishers' normal delay tactics, used to avoid competing with rival games in the marketplace, releasing near to Christmas, etc. all quite common ways of getting as many sales as possible.
At the SAME TIME, they tease the market with a string of possible, and probably insincere, release dates, not to vex the consumer (although it has), but to confuse their competitors so that games like Doom 3 and Sims 2 are released before they otherwise might have been. This now leaves it wide open for Valve to release (or simply "unlock") their product close to Christmas, an ideal situation, if they want to do that.
Sure, Steam is a revolution in the sale and delivery of games direct to the consumer, and no doubt it will become the norm in time, but I can see it's also very cleverly designed to provide Valve with a number of ways in which to wrest control away from pubishers like Vivendi.
All very clever indeed, but we, the consumers, the gamers, are the unhappy victims in the propoganda war between Valve and Vivendi. Valve is no doubt trying to make it up to us, by giving us as many extras like HL1 Source, etc. but nevertheless, I'm sure they are very aware we have been well and truly jerked around in the process.
That being said, I'm also sure what they are achieving is going to ultimately be very good for the industry, in the same way that music sales direct from the artist is good for the music industry. Apart from anything else, it will certainly bring the cost of games down, which is not a bad thing.
However, with so much flexibility and control over the publishing process, there may be an unfortunate side-effect. A complexity evolving in the games marketplace, which may see consumers stuffed around more often, with more "lock in" strategies like this one, to secure our money prior to release of the actual game, without ANY guarantee whether it's going to be released in the next month, or next year.
This is the situation with us and Valve at the moment. Personally, I'm not paying a cent to them until they guarantee a release date in writing, with a refund policy if it isn't met. Who wants to be waiting until Christmas now, when they said September, and now perhaps November, and god knows what they'll decide if another competing game comes along or Vivendi takes them to court or something, which delays it further.
It's a game, it really is... and we're already playing!
Consider the fact that they have released all the code in downloads for the game, to whet our appetite, and have only allowed us to play CS:Source - but ONLY if we buy the game from them directly, online through Steam.
This is a very, very clever way of not only bypassing Vivendi and getting all the sales $ for themselves (which is fine, they deserve it!) but letting us play only CS:Source and keeping us waiting for the main feature, Half-Life 2, is what I'd call manipulation. They didn't need the manipulator gun, just a very clever little piece of software.
They want to lock us into buying HL2 from them before Vivendi release it - but at the SAME TIME, they are going along with publishers' normal delay tactics, used to avoid competing with rival games in the marketplace, releasing near to Christmas, etc. all quite common ways of getting as many sales as possible.
At the SAME TIME, they tease the market with a string of possible, and probably insincere, release dates, not to vex the consumer (although it has), but to confuse their competitors so that games like Doom 3 and Sims 2 are released before they otherwise might have been. This now leaves it wide open for Valve to release (or simply "unlock") their product close to Christmas, an ideal situation, if they want to do that.
Sure, Steam is a revolution in the sale and delivery of games direct to the consumer, and no doubt it will become the norm in time, but I can see it's also very cleverly designed to provide Valve with a number of ways in which to wrest control away from pubishers like Vivendi.
All very clever indeed, but we, the consumers, the gamers, are the unhappy victims in the propoganda war between Valve and Vivendi. Valve is no doubt trying to make it up to us, by giving us as many extras like HL1 Source, etc. but nevertheless, I'm sure they are very aware we have been well and truly jerked around in the process.
That being said, I'm also sure what they are achieving is going to ultimately be very good for the industry, in the same way that music sales direct from the artist is good for the music industry. Apart from anything else, it will certainly bring the cost of games down, which is not a bad thing.
However, with so much flexibility and control over the publishing process, there may be an unfortunate side-effect. A complexity evolving in the games marketplace, which may see consumers stuffed around more often, with more "lock in" strategies like this one, to secure our money prior to release of the actual game, without ANY guarantee whether it's going to be released in the next month, or next year.
This is the situation with us and Valve at the moment. Personally, I'm not paying a cent to them until they guarantee a release date in writing, with a refund policy if it isn't met. Who wants to be waiting until Christmas now, when they said September, and now perhaps November, and god knows what they'll decide if another competing game comes along or Vivendi takes them to court or something, which delays it further.
It's a game, it really is... and we're already playing!