Dreamscape: Pin Point Blank implemented Steep Parallax Mapping. This is a brand new feature to HL2. Steep Parallax mapping is a step up over regular Parallax Mapping.
For more info, see this pic: http://graphics.cs.brown.edu/games/SteepParallax/compare.jpg
Also, take a look at my comments in the Dreamscape site: http://www.dreamscapemod.com/cmps_index?page=news
Flat surfaces can now have amazing detail. Check out the orange pic for an example of how deep the steep parallax mapping can go. They can also occlude things, which is not possible with regular parallax mapping.
Oh, and we're looking for one more mapper, a modeler, and PR guy.
For more info, see this pic: http://graphics.cs.brown.edu/games/SteepParallax/compare.jpg
Also, take a look at my comments in the Dreamscape site: http://www.dreamscapemod.com/cmps_index?page=news
Flat surfaces can now have amazing detail. Check out the orange pic for an example of how deep the steep parallax mapping can go. They can also occlude things, which is not possible with regular parallax mapping.
Oh, and we're looking for one more mapper, a modeler, and PR guy.