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More like the settings of EP2 considering it runs on that engine.
This is just a guess, but I would say that it will be the same as orange box or perhaps a little more...
mainly because in all the footage I have seen there are dynamic shadows and light sources, motion blur and perhaps even depth of field...
There also seems to be more advanced physics on the character models...
Big blobby dude's fat jiggles...
Big huge zombie dude's muscles move...
Lots of detailed, individual sprites on screen at the same time...
More like the settings of EP2 considering it runs on that engine.
There are many zombies onscreen at the same time, and more than 1 dynamic light source. In ep2 it was only your flashlight I think, but in Left 4 Dead, if the 4 players turn on their flashlights at the same time it gets very demanding (for a source game). Of course you can turn down the details, I don't think you should worry about that unless you have a very old PC. The Source Engine has always been very nice to everyone.
I wouldn't say that just yet, everything is guess work and speculation until an official announcement.
Only the flashlights of other players don't cast dynamic shadows.