Texture Artist...

Mujuro

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Photoshop experience for about three years. I am currently working with Point of Existence (www.pointofexistence.com), a Battlefield 2 modification, but I am looking for another mod team to work with to expand my portfolio. I'm also planning on expanding my abilities, but I really haven't set my mind to a certain field (but I've been eyeing programming). E-mail me at [email protected], or private message me on these message boards (preferred). Previous work (more can be provided on request)...

http://204.11.239.71/RoyB/Textures/brick@random_01.jpg
http://204.11.239.71/RoyB/Textures/concrete@stucco_01.jpg
http://204.11.239.71/RoyB/Textures/concrete@support_01.jpg
http://204.11.239.71/RoyB/Textures/dirt@ground_01.jpg
http://204.11.239.71/RoyB/Textures/door@reinforcedmetal_01.jpg
http://204.11.239.71/RoyB/Textures/rock@cobblestone_01.jpg
http://204.11.239.71/RoyB/Textures/roof@shingles_01.jpg
http://204.11.239.71/RoyB/Textures/snow@dirty_01.jpg
http://204.11.239.71/RoyB/Textures/snow@rocks_01.jpg
 
Very nice textures.

I am the leader of a mod called Rival City. We could really use your help. We are a street racing and street fighting mod. For a more in depth description go to www.RivalCity.net and read the about the mod section. We are making good progress and have a good team forming. If you would like any further details feel free to ask or email me at [email protected]

Thanks,
Mantis
 
You have quite a nice selection of textures and hope you the best to which mod you decide to work for. I also sent you a pm. :burp:
 
Mujuro said:
Photoshop experience for about three years. I am currently working with Point of Existence (www.pointofexistence.com), a Battlefield 2 modification, but I am looking for another mod team to work with to expand my portfolio. I'm also planning on expanding my abilities, but I really haven't set my mind to a certain field (but I've been eyeing programming). E-mail me at [email protected], or private message me on these message boards (preferred). Previous work (more can be provided on request)...

http://204.11.239.71/RoyB/Textures/brick@random_01.jpg
http://204.11.239.71/RoyB/Textures/concrete@stucco_01.jpg
http://204.11.239.71/RoyB/Textures/concrete@support_01.jpg
http://204.11.239.71/RoyB/Textures/dirt@ground_01.jpg
http://204.11.239.71/RoyB/Textures/door@reinforcedmetal_01.jpg
http://204.11.239.71/RoyB/Textures/rock@cobblestone_01.jpg
http://204.11.239.71/RoyB/Textures/roof@shingles_01.jpg
http://204.11.239.71/RoyB/Textures/snow@dirty_01.jpg
http://204.11.239.71/RoyB/Textures/snow@rocks_01.jpg

you should work for black mesa: source there in need of a texture artist
 
I love how like 5 mod teams immediately post in most every recruiting thread.
 
thats because they are either too short on members or that they think that if they are more then the mod will be better =) but fact is most mods go down eventhough they might have recieved the most publicity
 
You're obviously taking a stab at a modification.

Mods often go down the pan yes, but just because a mod has a large team or is short of members does not mean this will happen to that particular mod.
 
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