C
Crusmang
Guest
**********************************CONTAINS SPOILERS****************************************
Just finished HL2 Ep.1
Here's my critique/review.
The graphics were wonderful! The reactor core was especially amazing! :dork: ...
Sadly, that's about all. Granted, it was another chance to play HalfLife in Single Player, and that's always a good thing. But Episode 1 missed the mark in so many ways.
First off is Alyx. I expected more dramatic interaction with her. Solving physics puzzles, cooperatively dispatching a huge enemy, interacting together, hell, maybe even taking control of her for a brief period... None of this happened. She was the equivalent of a hood ornament, rather than a valued ally. More often than not, she got in the way instead of actually helping. She blocked doors and she certainly didn't implement any "tactics" to speak of in battle.
Moreover, there was not one battle during the entire course of episode one that you couldn't have completed without her help, even when you encountered the rolling mines. The part when she had the sniper rifle and would shoot through the window to kill the guys attacking you was nice. Every time she did that, "BOOM HEADSHOT!!!" came to mind :cheese: But one two-minute interval of wow-factor didn't save the other 150 minutes where she was a nuisance.
Next are the battles and environments. I had awaited this game in deep anticipation for months. Too bad the majority of it was spent in the dark with a flashlight on. I don't know if Valve was trying to revive the scare-factor of Ravenholm, but if they were then they came up WAY short. The environements were flat and two dimensional imo, and this made battles with the combine flat and uninspiring as well. No desperate car chases, no shootouts 1000 feet above ground under a massive bridge, not even a decent indoor shootout like Nova Prospekt.
I won't even go into how bland the environments were artistically. HL2 blows away ep1 in terms of mood and ambiance.
THE STORY... As in.... WHERE WAS IT? No questions were answered, other than that the vortigants and G-man are at odds. That's about it. And the only question raised was "what happens to Alyx?" and that question was quickly answered by the ep. 2 teaser. I won't go any further on the story other than to say that the story is what made HL2 the best single player experience in computer-gaming history. Without the story, HL is just like any other shooter.
And for anyone who would say "Oh Crusmang, it's just a single episode. Give it time..." I would tell that person to go watch an episode of 24. Huge revelations happen in that show almost every 10 minutes, and in the smallest amounts of time huge story elements are revealed. Consistently.
That's my 2 cents. Discuss.
Just finished HL2 Ep.1
Here's my critique/review.
The graphics were wonderful! The reactor core was especially amazing! :dork: ...
Sadly, that's about all. Granted, it was another chance to play HalfLife in Single Player, and that's always a good thing. But Episode 1 missed the mark in so many ways.
First off is Alyx. I expected more dramatic interaction with her. Solving physics puzzles, cooperatively dispatching a huge enemy, interacting together, hell, maybe even taking control of her for a brief period... None of this happened. She was the equivalent of a hood ornament, rather than a valued ally. More often than not, she got in the way instead of actually helping. She blocked doors and she certainly didn't implement any "tactics" to speak of in battle.
Moreover, there was not one battle during the entire course of episode one that you couldn't have completed without her help, even when you encountered the rolling mines. The part when she had the sniper rifle and would shoot through the window to kill the guys attacking you was nice. Every time she did that, "BOOM HEADSHOT!!!" came to mind :cheese: But one two-minute interval of wow-factor didn't save the other 150 minutes where she was a nuisance.
Next are the battles and environments. I had awaited this game in deep anticipation for months. Too bad the majority of it was spent in the dark with a flashlight on. I don't know if Valve was trying to revive the scare-factor of Ravenholm, but if they were then they came up WAY short. The environements were flat and two dimensional imo, and this made battles with the combine flat and uninspiring as well. No desperate car chases, no shootouts 1000 feet above ground under a massive bridge, not even a decent indoor shootout like Nova Prospekt.
I won't even go into how bland the environments were artistically. HL2 blows away ep1 in terms of mood and ambiance.
THE STORY... As in.... WHERE WAS IT? No questions were answered, other than that the vortigants and G-man are at odds. That's about it. And the only question raised was "what happens to Alyx?" and that question was quickly answered by the ep. 2 teaser. I won't go any further on the story other than to say that the story is what made HL2 the best single player experience in computer-gaming history. Without the story, HL is just like any other shooter.
And for anyone who would say "Oh Crusmang, it's just a single episode. Give it time..." I would tell that person to go watch an episode of 24. Huge revelations happen in that show almost every 10 minutes, and in the smallest amounts of time huge story elements are revealed. Consistently.
That's my 2 cents. Discuss.