Matt_Vinyl
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- Joined
- Nov 15, 2009
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I know this has been touched on quite a few times (especially in the Ep2 sub-forum), but thought I'd kick-off a new thread on emotions that you can go through from 'playing a game'.
I see some people balking at others who say they have cried / nearly been bought to tears etc. by certain events in HL. Personally, I don't see anything wrong with this. Why is it any different to a film or book that makes you filled with joy, sadness or indeed, brings you to tears? If anything, a game like this is probably more likely to bring out someones' emotions - as you have a more direct link to the characters within the game world, than say a film.
Basically, anyone who has ever watched a film or read a book and been left pondering the end of it for days / weeks / longer after they've finished watching / reading it, will understand perfectly.
Apart from the key story events, there are some other things that bring about 'interesting' feelings. For me - a lot of the sound effects add superbly to the atmosphere, some examples:
1. The hovering noise of a nearby gunship. I struggled greatly with these on my first playthrough and that distinctive noise used to always fill be with dread! I come to learn, of course, that there'd always be an endless supply of rockets somewhere nearby. In all honesty, it's just a 'wooooosh' noise, but you know what it is the minute you hear it.
2. The sound of a dying Strider. Probably my favourite sound in the whole series - especially the 'bassy' end part, which sounds like a synthesiser being powered down. Excellent. It's also a bit of a sorrowful sound as you have that knowledge in the back of your head that you've just blasted something that 'once' might have just been minding it's own business somewhere before the Combine got their hands on it...
3. Some very minor sounds that you originally heard in HL1 - that funny acidy warble sound every now and then (that I first heard just after the RC in HL1). Nice to see little tie-backs to the first game, not only in characters / locations, but these momentary sound nuggets. Loads others too, but well, I'm rambling now...
Just to sum up - I know the game is a good few years old now, but nothing before / since has matched it for it's amtmosphere and emotional 'effect'.
I see some people balking at others who say they have cried / nearly been bought to tears etc. by certain events in HL. Personally, I don't see anything wrong with this. Why is it any different to a film or book that makes you filled with joy, sadness or indeed, brings you to tears? If anything, a game like this is probably more likely to bring out someones' emotions - as you have a more direct link to the characters within the game world, than say a film.
Basically, anyone who has ever watched a film or read a book and been left pondering the end of it for days / weeks / longer after they've finished watching / reading it, will understand perfectly.
Apart from the key story events, there are some other things that bring about 'interesting' feelings. For me - a lot of the sound effects add superbly to the atmosphere, some examples:
1. The hovering noise of a nearby gunship. I struggled greatly with these on my first playthrough and that distinctive noise used to always fill be with dread! I come to learn, of course, that there'd always be an endless supply of rockets somewhere nearby. In all honesty, it's just a 'wooooosh' noise, but you know what it is the minute you hear it.
2. The sound of a dying Strider. Probably my favourite sound in the whole series - especially the 'bassy' end part, which sounds like a synthesiser being powered down. Excellent. It's also a bit of a sorrowful sound as you have that knowledge in the back of your head that you've just blasted something that 'once' might have just been minding it's own business somewhere before the Combine got their hands on it...
3. Some very minor sounds that you originally heard in HL1 - that funny acidy warble sound every now and then (that I first heard just after the RC in HL1). Nice to see little tie-backs to the first game, not only in characters / locations, but these momentary sound nuggets. Loads others too, but well, I'm rambling now...
Just to sum up - I know the game is a good few years old now, but nothing before / since has matched it for it's amtmosphere and emotional 'effect'.