Q
qckbeam
Guest
Well, I just picked it up about an hour ago and I must say I'm not happy at all. After four years of waiting I placed the CD in it's tray and began the install. 5 minutes later a lovely message box saying "Data on Thief3_2 corrupt" and giving me the option to Abort, Retry, or Ignore. I ignored it and the install continued. Two more errors popped up and I promoptly ignored those. The install finished after about 6-7 minutes and I plopped Disk 1 down on the tray to play. Of course, right after the Logos *CRASH*. So I reinstalled, this time off a different drive, and got through the installation without a hitch. Happy, I clicked Play with a smile on my face. Four years and it was here. Some bumps in the installation, but who cares, it works now. The logos popped up again, this time without crashing. I took notice of the Nvidia one (having an ATi card, I am wary of any game that has Nvidia built into the logo), and finally, I was at the title screen.
I booted up a new game and was given a slight jolt with the lack of any intro or briefing cutscenes. Just Garret talking about his mission in the background while you read the text to his script and browse through your items. Surprising, but no biggie. I thought the menus looked quite nice, and sounded great. Sure was good to hear Steven Russel as Garret once again. With that I clicked start and was thrown into the mission after some slightly tacky loading screens. This is when everything started to suck.
As you all know, in Thief: Deadly Shadows, everything casts a shadow in real-time. So imagine my surprise when I noticed that every single shadow looked totally screwed up. They are twisted and distorted, not cast at all in some places, flickery in others, and for some reason tend to jump sporadically from super bright, to super dark without warning. The game is a flashing, flickering mess! I played through the first mission a bit, hoping it was just the start area. But EVERY area looks like this. The shadows jump around and morph with your movement. Rooms that should be moody and dark, jump from totally lit, to totally dark a few times every second. It's HORRIBLE! Well, so much for a bug free release I guess. Perhaps IS just forgot to test the game on the Radeon chipset (I have a 9700 Pro). I am not the only one having these problems either. Many Radeon owners report the same troubles. I'm disgusted with it... :flame:
I booted up a new game and was given a slight jolt with the lack of any intro or briefing cutscenes. Just Garret talking about his mission in the background while you read the text to his script and browse through your items. Surprising, but no biggie. I thought the menus looked quite nice, and sounded great. Sure was good to hear Steven Russel as Garret once again. With that I clicked start and was thrown into the mission after some slightly tacky loading screens. This is when everything started to suck.
As you all know, in Thief: Deadly Shadows, everything casts a shadow in real-time. So imagine my surprise when I noticed that every single shadow looked totally screwed up. They are twisted and distorted, not cast at all in some places, flickery in others, and for some reason tend to jump sporadically from super bright, to super dark without warning. The game is a flashing, flickering mess! I played through the first mission a bit, hoping it was just the start area. But EVERY area looks like this. The shadows jump around and morph with your movement. Rooms that should be moody and dark, jump from totally lit, to totally dark a few times every second. It's HORRIBLE! Well, so much for a bug free release I guess. Perhaps IS just forgot to test the game on the Radeon chipset (I have a 9700 Pro). I am not the only one having these problems either. Many Radeon owners report the same troubles. I'm disgusted with it... :flame: