Cheomesh
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- Joined
- Aug 18, 2007
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Don't get me wrong, I love HL2 and all it's glory. There are, however, a few things I criticize, most of which have to do with weapons...
Things I Did Not Like About Half-Life 2
* Standard pistol was the USP Match. It was carried by the CP's. This is a pistol you see at target shooting competition. It was discontinued in 2001, three years before HL2 came out, and wasn't produced much in numbers, making this an unlikely thing to find in Eastern Europe, in the hands of an alien-produced police force.
* MP-7 SMG was a widespread weapon. I do not understand why the chose this to be the standard assault weapon of the CP's and the Overwatch. The MP-7 is a nice SMG, firing powerful rounds quickly, and is very compact. These qualities do make it a very good PDW (not SMG), though there are hundreds of weapons that are more suited to the roll of law enforcement (CP), and combat arms (Overwatch) that are more common/easy to produce, as well as the fact that the "Combine Standard Issue" pulse rifle is more powerful and seems to be less than "standard issue".
*Grenade has an LED light on it and makes sounds. This makes no sense to me, at all.
*Resistance members using the MP-7 and CSI exclusively. You would think 20 years in Eastern Europe would land them atleast some more common weapons (AK-47 anyone?) or even home made weapons. I understand they steal from the Combine, and it would be great if whatever weapons the Combine are using would show up in their arsenal, but excluseively? I don't think so.
*Cone of Fire -- all the automatic weapons used the cone of fire, and nothing similar to a real balistic model. Made the firefights very "spray and pray".
*MP-7 UGL -- Says it all. Why does it have a grenade launcher, and where is the grenade coming from...
*Laser Guided RPG launcher -- not sure why we have this as it was really only ment to be used against aircraft. An SA-7 Grail would have been a better choice of weaponry, I think. Far more common, too. The Combine don't seem to use these, so I'm not sure where they dug them up.
*Crossbow's ammo -- I thought adding the crossbow back was a really neat idea. It has a scope, and fires fairly easy to make ammo, so would be a great weapon for resistance members to assasinate / ambush guards with, especially as it makes little noise. However, for some reason, it seems to fire a red "irradiated" looking bolt...
*HEV Mk5's auxillary systems -- in HL1, flashlight power was totally isolated from Oxygen and Sprint power systems. In HL2, the all run from the same internal power source. While it's still rechargeable, it does make running in the dark very irritating...
So pretty much that's all I can think of. It's only a few things though as you can see I highly critisized the weapon choices. I have NO idea why Valve chose the ones they did, especially when they had choices like the XM29 OICW and the AK-47 in the early versions of the game.
Things I Did Not Like About Half-Life 2
* Standard pistol was the USP Match. It was carried by the CP's. This is a pistol you see at target shooting competition. It was discontinued in 2001, three years before HL2 came out, and wasn't produced much in numbers, making this an unlikely thing to find in Eastern Europe, in the hands of an alien-produced police force.
* MP-7 SMG was a widespread weapon. I do not understand why the chose this to be the standard assault weapon of the CP's and the Overwatch. The MP-7 is a nice SMG, firing powerful rounds quickly, and is very compact. These qualities do make it a very good PDW (not SMG), though there are hundreds of weapons that are more suited to the roll of law enforcement (CP), and combat arms (Overwatch) that are more common/easy to produce, as well as the fact that the "Combine Standard Issue" pulse rifle is more powerful and seems to be less than "standard issue".
*Grenade has an LED light on it and makes sounds. This makes no sense to me, at all.
*Resistance members using the MP-7 and CSI exclusively. You would think 20 years in Eastern Europe would land them atleast some more common weapons (AK-47 anyone?) or even home made weapons. I understand they steal from the Combine, and it would be great if whatever weapons the Combine are using would show up in their arsenal, but excluseively? I don't think so.
*Cone of Fire -- all the automatic weapons used the cone of fire, and nothing similar to a real balistic model. Made the firefights very "spray and pray".
*MP-7 UGL -- Says it all. Why does it have a grenade launcher, and where is the grenade coming from...
*Laser Guided RPG launcher -- not sure why we have this as it was really only ment to be used against aircraft. An SA-7 Grail would have been a better choice of weaponry, I think. Far more common, too. The Combine don't seem to use these, so I'm not sure where they dug them up.
*Crossbow's ammo -- I thought adding the crossbow back was a really neat idea. It has a scope, and fires fairly easy to make ammo, so would be a great weapon for resistance members to assasinate / ambush guards with, especially as it makes little noise. However, for some reason, it seems to fire a red "irradiated" looking bolt...
*HEV Mk5's auxillary systems -- in HL1, flashlight power was totally isolated from Oxygen and Sprint power systems. In HL2, the all run from the same internal power source. While it's still rechargeable, it does make running in the dark very irritating...
So pretty much that's all I can think of. It's only a few things though as you can see I highly critisized the weapon choices. I have NO idea why Valve chose the ones they did, especially when they had choices like the XM29 OICW and the AK-47 in the early versions of the game.