That guy is a jagoff. It obviously sounds like he had a bias against the game before he even played it.
I thought his writing skills sucked the big one more than anything.
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That guy is a jagoff. It obviously sounds like he had a bias against the game before he even played it.
Well I"m sure that Valve are using Magnusson as a excuse for the new weapons but unlike other games this actually makes sense considering that Magnusson was out in the woods and away from city 17 so I'm sure that Eli and Kleiner had trouble contacting him and especially getting to his lab so that they could acquire these new weapons.
I'm sure that we will be getting more new gravity type ammo then an actual gun or something that actually requires you to think then just shoot anyone that comes in your way.
Deadcrabs?
Another thing I think Ep2 could use is some new textures and props. Just to make it slightly more interesting. I know that kind of stuff is superficial and doesn't really make for better gameplay or anything, but we are moving away from City 17, so it would make sense at least.
Take a look at the gameplay videos.
like new textures for oil drums, grass, new rock textures
Whatever Valve does, I will be happy.
The only exception is Popcap games.
That was their shittiest decision ever.
Why would they change those things for the sake of change though?
Those things have never bothered me.
a boss who i cant kill on my own
I'd like to see rebel zombies, and blue citizen zombies, simply because it's strange that all normal headcrabs only attack citizens in white.Granted, the other zombie types remove clothing, or at least shirts, so poison and fast zombies could've been anyone.
you know what i want? i couldn't care less about a new weapon, new ai, a new difficulty. all i want is a proper half life 1 style boss fight. i'm getting sick of these half life 2 style boss fights. every single one just seems a little bit... you know.... boring and straight forward. for once i want a boss who i cant kill on my own. for some reason i'm just getting sick of valve not using these again, when its one of the things half life one had that made it so memorable. you were not the ultimate super soldier who wiped out everything in his path. you had to use the environment to get further in the game.
Gonarch was a horrible boss fight. So was Nihilanth. They sucked so bad. Something akin to Blast Pit and Power up would be cool. The Core in Episode 1, however, is basically the exact same thing.
Gonarch was a horrible boss fight. So was Nihilanth. They sucked so bad. Something akin to Blast Pit and Power up would be cool. The Core in Episode 1, however, is basically the exact same thing.
yeah i guess. but it just didn't that same "oh my god, this thing wants to kill me, and then paint the walls with my blood and organs". hmmm, the advisors... that would be interesting. anyway. i want one of those fights again. if i have to shoot another god damn helicopter in a climactic part of the game... ill just break down and cry.
Ye gods, UNDERSHIRT! WHITE UNDERSHIRT WHICH IS REVEALED BY THE HEADCRAB REMOVING THE BLUE OVERCOAT DURING TRANSFORMATION!
WE HAD THIS DISCUSSION!
if i have to shoot another god damn helicopter in a climactic part of the game... ill just break down and cry.
You only fight the chopper once? You probably mean the Gunship though. I dunno, I absolutely love the gunship, but I'd rather have to fight several at the same time than just one, ala Prospekt.
well, i dunno its just that the parts that seemed like areas that could have been really climactic and intense were just replaced with battles with striders and gun ships. its just like instead of getting one thing... we've got something else.
but anyway... moar hl1 bosses!
The citizen clothes udershirt is very different to what the zombies wear. They're wearing the same white shirt as the male refugees (And, strangly, the zombies' shirts are slightly whiter).