Mountain Man
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- Jul 9, 2003
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I know these aren't all totally original (Steam jokes and Valve's email habits are easy targets), but here's my own list that I wrote this morning:
10) Local Burrito Factory scheduled to be closed. Gabe too busy circulating protest petition to bother with the game.
9) After including spoken dialogue for Gordon Freeman, suddenly remember that Gordon doesn't talk. All levels need to be redone from scratch.
8) Gabe Newell harshly criticized by former boss Bill Gates for actually wanting to meet customer's expectations. "I thought I taught you better than that!" chastises Gates. Newell, ashamed, changes his business strategy accordingly.
7) Despite best efforts, Valve couldn't squash delay rumors. Figured "if you can't beat them, may as well join them."
6) Valve team too busy answering email questions from fans. Completely forgot they have a game to produce.
5) Doctoring benchmark software in ATI's favor more time consuming than initially thought.
4) Fragmaster's constant negativity depressed programming team, reduced productivity.
3) Gabe Newell came to a startling realization that Iraq's information minister probably isn't the best role model.
2) Valve has epiphany: "Steam really ain't that great of an idea."
And the number one reason:
1) Valve flat out sucks at release date estimates.
10) Local Burrito Factory scheduled to be closed. Gabe too busy circulating protest petition to bother with the game.
9) After including spoken dialogue for Gordon Freeman, suddenly remember that Gordon doesn't talk. All levels need to be redone from scratch.
8) Gabe Newell harshly criticized by former boss Bill Gates for actually wanting to meet customer's expectations. "I thought I taught you better than that!" chastises Gates. Newell, ashamed, changes his business strategy accordingly.
7) Despite best efforts, Valve couldn't squash delay rumors. Figured "if you can't beat them, may as well join them."
6) Valve team too busy answering email questions from fans. Completely forgot they have a game to produce.
5) Doctoring benchmark software in ATI's favor more time consuming than initially thought.
4) Fragmaster's constant negativity depressed programming team, reduced productivity.
3) Gabe Newell came to a startling realization that Iraq's information minister probably isn't the best role model.
2) Valve has epiphany: "Steam really ain't that great of an idea."
And the number one reason:
1) Valve flat out sucks at release date estimates.