Zyphria
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- Jul 4, 2003
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I don't want this thread to be another 'disappointed that the game is delay' or 'Valve sucks', etc. The purpose of this thread is to make a statement on the current status of Valve's public relations, and how a nearly flawless grassroots campaign could result in a public backslash. We need the truth and we need some reconciliation.
You might find it quite ironic that the title of thread is the same as the latter part of the title of Microsoft's Halo, a game promised for the PC, then stolen away and delayed two years.
Here's the problem:
#1. By all intentions, by concealing development of Half Life 2 for so long, (more than four years) and then boldly stating a release date that never waivered beyond "No comment" or "We'll see" until a little over a week before the announced date, the entire community went from reaching an apex of excitement to a confused and angry state.
#2. Up until this point, the developers had made a huge effort to be as forthcoming as possible. There were statements which I'll paraphrase like "We control the release dates, not Vivendi."
There has *yet* to be any official announcement in the form of an official webpage and that is absolutely unforgivable, given the fact that the eagerly awaiting audience has had to weather other such announcements from publishers and retailers. We went from "only believe Gabe" to "Who the hell do we believe in now?"
I guess the one word resting somewhere in the depths of what I would think is close to 200,000+ individuals is that of betrayal. We wanted the truth, were were even prepared for a while to accept a delay. Delays that are announced months in advance are not a problem. Even a 'When it's done' gets by....but that hard date set for 9-30-03 stayed right there. Valve didn't try to downplay it....they didn't even try to spin it.
It is past time. Well past time for reconciliation. To let the community know the truth and then explain to them as best as you can. You would have thought that UT2k3's (just another week (times four or five) would have been lesson enough for the gaming industry. Lets put our differences aside and come to an understanding. If it is because of the whole Nvidia issue, then say it right here and now. If it is a showstopper bug, lets hear it! If it is because the multiplayer is non-existant, speak up! If it is because Steam only has 5 terabytes of bandwidth and demand is far more than you expected, then get over it.
Lets drain this murky pool and fill it up with nice clear information.
You might find it quite ironic that the title of thread is the same as the latter part of the title of Microsoft's Halo, a game promised for the PC, then stolen away and delayed two years.
Here's the problem:
#1. By all intentions, by concealing development of Half Life 2 for so long, (more than four years) and then boldly stating a release date that never waivered beyond "No comment" or "We'll see" until a little over a week before the announced date, the entire community went from reaching an apex of excitement to a confused and angry state.
#2. Up until this point, the developers had made a huge effort to be as forthcoming as possible. There were statements which I'll paraphrase like "We control the release dates, not Vivendi."
There has *yet* to be any official announcement in the form of an official webpage and that is absolutely unforgivable, given the fact that the eagerly awaiting audience has had to weather other such announcements from publishers and retailers. We went from "only believe Gabe" to "Who the hell do we believe in now?"
I guess the one word resting somewhere in the depths of what I would think is close to 200,000+ individuals is that of betrayal. We wanted the truth, were were even prepared for a while to accept a delay. Delays that are announced months in advance are not a problem. Even a 'When it's done' gets by....but that hard date set for 9-30-03 stayed right there. Valve didn't try to downplay it....they didn't even try to spin it.
It is past time. Well past time for reconciliation. To let the community know the truth and then explain to them as best as you can. You would have thought that UT2k3's (just another week (times four or five) would have been lesson enough for the gaming industry. Lets put our differences aside and come to an understanding. If it is because of the whole Nvidia issue, then say it right here and now. If it is a showstopper bug, lets hear it! If it is because the multiplayer is non-existant, speak up! If it is because Steam only has 5 terabytes of bandwidth and demand is far more than you expected, then get over it.
Lets drain this murky pool and fill it up with nice clear information.