I have been trying to compile this model now for some 3 days on and off but so far have been unable to get very far. Im sure my dir structure is ok, my problem is this error or rather multiple errors coming up in studiomdl everytime I try and run a compile. Im sure its my QC file that is screwed as it isnt complete yet, but the compile fails almost imediatetly on "model has to many vertices"
or bad command "$cdmaterials" This is really strange as the model only has 4100, I have checked it thouroughly and it is all sound as far as I can tell. It is all weighted to rigid vertices all at 1.0, all normals look correct and facing outwards. I have multi/submat applied to model with correct MatID's (it uses 2 main colourmaps, head/body), plus one smoothing grp to the whole of the model. I can always export the models as smd's without any problems and have tried this after lowering the polycount to less than half, trying to compile it again and still getting this vertex count error..! Im stumped..! Pics below
Is anybody able to lend me a hand in getting this model compiled..? I would greatly appreciate it. I have already wasted about 2 days total now on trying to get it into the game. Modeling is was the easy part..! Thanks if ya can.>!
or bad command "$cdmaterials" This is really strange as the model only has 4100, I have checked it thouroughly and it is all sound as far as I can tell. It is all weighted to rigid vertices all at 1.0, all normals look correct and facing outwards. I have multi/submat applied to model with correct MatID's (it uses 2 main colourmaps, head/body), plus one smoothing grp to the whole of the model. I can always export the models as smd's without any problems and have tried this after lowering the polycount to less than half, trying to compile it again and still getting this vertex count error..! Im stumped..! Pics below
Is anybody able to lend me a hand in getting this model compiled..? I would greatly appreciate it. I have already wasted about 2 days total now on trying to get it into the game. Modeling is was the easy part..! Thanks if ya can.>!