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Originally posted by simmo2k3
This is the thing that got me intrested in HL2, the physics, I thought everythings was interactable(SP?), now I'm beggining to think physics wont be everywhere ;(
Originally posted by Nuclear_Gerber
I dont know if this has been discussed or not, but will the background music be in the final HL2, or was it just edited to make it more interesting?
Originally posted by Gorgon
Is this what you call an excellent graphics. where is the dam bump mapping texture that applied here. nothing, look at the floor, wall, all the same. so don't tell me its excellent, this game needs more works.:cheers:
Originally posted by Spiffae
so you found a placeholder texture...bravo. meanwhile, look at the cinderblock wall...there, in that gorgeous high-rez texture, are your stinkin' bump maps.
Originally posted by GLMinorThreat
Is it just me or os Gorgon a slut that needs to learn his place?
Originally posted by Gorgon
Is this what you call an excellent graphics. where is the dam bump mapping texture that applied here. nothing, look at the floor, wall, all the same. so don't tell me its excellent, this game needs more works.:cheers:
Originally posted by DimitriPopov
Plus it wouldnt be scarry if it diddnt make noise
Originally posted by DimitriPopov
You may not be seeing all of the Hydra monster since its been said to be a boss fight , theres probably more to the monster than just 2 tentacles. Plus it wouldnt be scarry if it diddnt make noise
HL2 myth number 1.THE STEAM VIDEOS ARE FROM SEPTEMBER 2002 THEY ARE 1 YEAR OLD.
Originally posted by GLMinorThreat
Is it just me or os Gorgon a slut that needs to learn his place?
Originally posted by Gorgon
You r a sad ignorant little toddler......:flame:
It’s not entirely because of that, the graphics is really bad is very unrealistic.Originally posted by Murray_H
Hmmm if this is true perhaps the reason for it is the AA problem, maybe they are trying to fix it and its taking longer than expected and pushing other things back
Go and check the traptown vid, check the floor, walls, and bullet holes.
All are flat not 3D.
Grimmy?Originally posted by Mr.Magnetichead
Tunnels is my fave video to date, I love every aspect. The Combine Flare Gun has even impressed me so much that it has inspired the addition of a new class of character in Lambda Co-Op.
Originally posted by SnowBall
Grimmy?
The original's marines wore gas masks too, so it's very possible that there could be some nasty gases floating around City17 (please, no immature jokes). Maybe Valve did it on purpose to preserve the soldiers' anonymity so that they're spookier or whatever... Or perhaps (and this is the most likely explanation) Valve couldn't be arsed to do lots of variations on the standard combine model. And can you blame them?Originally posted by nw909
I don't get why all the combines have to wear gasmasks, can't they breath? Or maybe Gordon is wearing on too?
Ooooh, controversial.Originally posted by Mr.Magnetichead
They wear gasmasks because alot of French people live in City 17.
Have you bee eating fli-agarics lately?Originally posted by El_Chi
ALTHOUGH maybe the Combine are actually asthmatic space aliens who're here to enslave the human race into producing a never-ending supply of anti-asthma inhalers.
It's true. Gabe told me so. And Laidlaw. <Ahem>
<Is loads confused>Originally posted by Loshadka
Have you bee eating fli-agarics lately?
[/QUOTE]Originally posted by what
But he's right, everything I've seen you post has been either flaming, or completely retarded.
Here's an example:
It’s not entirely because of that, the graphics is really bad is very unrealistic.
Go and check the traptown vid, check the floor, walls, and bullet holes.
All are flat not 3D.
Originally posted by Tredoslop
I don't get it. Where's the flaming in that?Pshh...
or completely retarded