HunteRKilleR
Newbie
- Joined
- May 12, 2005
- Messages
- 95
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- 0
Lol sweet. Maybe I'll resize the dojo to be huge, and add some boxes so that you can play it with guns. Maybe you can do that. Just my 2 cents.
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MoonQuake said:Thanks guys!
Front page news when final version is released!! Maybe mods/admins will freak out and post the beta on front page, but they shouldn't. They would have done it already so they understand it's not the time yet!
Update: all rooms done, all rooms connected. I'm tweaking the gameplay. Bots will definitely be limited on this map. I'm helping them as much as I can but I can't do magic. oh well, we'll see it's a map for humans not bots!
I got no new screens because I don't want to spoil the new areas. YES new areas that you haven't seen yet!
MQ
MoonQuake said:Update:
I hate random problems/errors, and those are the hardest to fix. Unfortunately, when you don't work AT Valve, you don't have the programmers ready to answer your questions!
MQ
MoonQuake said:Update:
2- Model count limit for a map.
I had an error message yesterday when loading the map in CS:S about "Cannot load blabla.mdl. Modelprecache... too many models" something like that but today (same build, no changes) the error is gone.
I wonder what is the max amount of models allowed in a map.
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 1/1024 48/49152 ( 0.1%) <--- HERE!1!!!!!!1!oneeleven
brushes 35/8192 420/98304 ( 0.4%)
brushsides 273/65536 2184/524288 ( 0.4%)
planes 264/65536 5280/1310720 ( 0.4%)
vertexes 195/65536 2340/786432 ( 0.3%)
nodes 33/65536 1056/2097152 ( 0.1%)
texinfos 91/12288 6552/884736 ( 0.7%)
texdata 18/2048 576/65536 ( 0.9%)
dispinfos 0/0 0/0 ( 0.0%)
disp_verts 0/0 0/0 ( 0.0%)
disp_tris 0/0 0/0 ( 0.0%)
disp_lmsamples 0/0 0/0 ( 0.0%)
faces 89/65536 4984/3670016 ( 0.1%)
origfaces 66/65536 3696/3670016 ( 0.1%)
leaves 35/65536 1960/3670016 ( 0.1%)
leaffaces 89/65536 178/131072 ( 0.1%)
leafbrushes 61/65536 122/131072 ( 0.1%)
surfedges 649/512000 2596/2048000 ( 0.1%)
edges 433/256000 1732/1024000 ( 0.2%)
worldlights 2/8192 176/720896 ( 0.0%)
waterstrips 2/32768 20/327680 ( 0.0%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 21/65536 42/131072 ( 0.0%)
cubemapsamples 2/1024 32/16384 ( 0.2%)
overlays 0/512 0/180224 ( 0.0%)
lightdata [variable] 17120/0 ( 0.0%)
visdata [variable] 54/16777216 ( 0.0%)
entdata [variable] 798/393216 ( 0.2%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/202 ( 0.5%)
pakfile [variable] 9906/0 ( 0.0%)