-Psy-
Walking round in women's underwear
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There's been a post on the HLDS from Jason at Valve about a TF2 update being release next week.
Also, Robin has spoken about Natascha.
Now this update could be the Scout update OR it could just be a general update to fix bugs and possibly fix Natascha.
There is still some work going into the next update for Team Fortress 2. We were hoping to have this out this week, but with the extra testing we need to do, the update has been pushed back to early next week. This update will include the timeout fix during map change.
Jason
Also, Robin has spoken about Natascha.
Hi Brian.
Sorry for the late reply on this one, I?m getting behind in my email answering. The 66% damage thread is correct, it was bugged. We?ve found & should have a fix for it out shortly. On top of that, we?ve slightly improved the amount of slowdown it causes.
Some of our weapon designs have specific subclass / roles associated with them (like the Pyro?s Backburner, which is aimed at enabling an ambush playstyle). Others are aimed at providing players with choices that don?t have clear outcomes, and allow some personal preference. Natascha lies somewhere between these two. We wanted Natascha to be a weapon where players could debate between the overall value of more damage vs more time to hit the opponent. In some cases, more damage is more useful (you?re a lone Heavy running into an enemy Soldier). In other cases, the movement reduction is more useful (You?re keeping enemies from getting away while team mates are firing at them, or you?ve dropped down behind an enemy). Obviously, the movement reduction is more useful on enemies that want to get away, so if an enemy team is stacking Medics & Scouts, it should be a viable choice.
Hopefully we?ll see a more interesting decision around Natascha after the tuning update goes out.
Robin.
Now this update could be the Scout update OR it could just be a general update to fix bugs and possibly fix Natascha.