Valve's T_OS model

It's better than the model we've got now...I wonder why they didn't put it in the game yet.
 
I saw that T skin earlier. Rinding a brontosaurus through the pyramids!

The pants look wrong, there's something odd with the mesh and texture warping going on there, same with the shirt, wtf is up with the sleeves, and the mask stick out like a sore thumb. It looks like ass, and I want my leet crew.
 
That models been in the cs files since the first time they changed the CT skin.
 
I've already seen that on a 3rd party model download site.
I'd be suspicious of any "plugins" that the site there is offering.
 
heh, I didn't think the Terrorists could look any dumber.
boy was I wrong.
 
I actually like the ski mask on this model a lot better than the one we have now..but the rest of it? don't really care either way..
 
all terrorists wear white t-shirts...
this skin is bad...just bad...
 
bliink said:
I've already seen that on a 3rd party model download site.
I'd be suspicious of any "plugins" that the site there is offering.

I wrote the plugin. It's for the server and it changes the T model for anyone connected to that server while the plugin is running. It does not overwrite any files on the server or the client. If the server unloads the plugin, or the client goes to another server, the game looks just like usual.

I realize the model has been there for several months. The plugin just allows your server to be a little different.

The whole concept of this plugin is that it isn't client side. The players don't download the model. Everyone sees that model.
 
L. Duke said:
I wrote the plugin. It's for the server and it changes the T model for anyone connected to that server while the plugin is running. It does not overwrite any files on the server or the client. If the server unloads the plugin, or the client goes to another server, the game looks just like usual.

I realize the model has been there for several months. The plugin just allows your server to be a little different.

The whole concept of this plugin is that it isn't client side. The players don't download the model. Everyone sees that model.

Yeah but the model ragdolls freak out when the players die, I'm sure you know what I'm talking about, they get all "spiky".
 
Yes, they do get a couple spikes on their back when they die.

This was really just a test case for a plugin I'm working on that lets players in CS:S choose from 1 of serveral models like they could in CS. It will also allow, separately or at the same time, the server to specify a special model for admins on each team.
 
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