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But they do flinch.
Orly? How many times have you been shot? From all the footage ive seen of people getting shot, they dont spin around when a bullet hits them.
I like view swaying, it shows that the character I'm playing is alive rather than a brainless robot with 100% precise aim.
Tell me about it. All FPS noobs need to put up with the additional challenges or GTFO. I could care less about the casual gamer market and how they water every single game down with their "Easy" normal mode and their "Super Easy" noob mode so that I'm bored to tears just for their sake.plz Even HL2 suffered a bit from this noob syndrome. Even the normal mode seemed easy.:hmph:What I find is that much as people make a fuss about game developers making games easier, they are simply responding to demand not creating the trend and this poll is one example of it - gamers who want things dumbed down for them to make things as simple as possible - fastest finger first, run-run-run, multiplayer that may as well be arena based singleplayer. For the rest of the minority who actually enjoy a challenge, that opportunity is being destroyed by the majority. And receiving no punishment for being shot ingame is sadly just the tip of the iceberg in terms of easy-mode game design these days
New, imaginative enemies are challenges. Puzzles are challenges. Open area firefights with dozens of fast, smart, powerful enemies are challenges. A jerky camera is NOT a challenge - it's an annoyance. And I'm sorry that you're too HARDCOAR to see that. :frown:Tell me about it. All FPS noobs need to put up with the additional challenges or GTFO. I could care less about the casual gamer market and how they water every single game down with their "Easy" normal mode and their "Super Easy" noob mode so that I'm bored to tears just for their sake.plz Even HL2 suffered a bit from this noob syndrome. Even the normal mode seemed easy.:hmph:
Ok, so maybe I was a bit harsh, but still, games these days just seem so easy compared to what they used to be, frustrating gameplay or not, it's the truth. though FPSs of today are good, they still lack the intelligence of a human opponent in a multiplayer match. Likewise, even the hardest of soldier or marine in real life is going to temporarily lose focus/aim if they get nailed by a .45 subthompson, if they even live to tell about it. I mean, come on, they're supposed to be human, not the terminator. Didn't you read what the guy above posted?New, imaginative enemies are challenges. Puzzles are challenges. Open area firefights with dozens of fast, smart, powerful enemies are challenges. A jerky camera is NOT a challenge - it's an annoyance. And I'm sorry that you're too HARDCORE < you misspelt this BTW, so I fixed it for you to see that. :frown:
If you like "difficult", frustrating gameplay, stick to playing Quake on Nightmare.
It just adds realism in my opinion. I'm not that hardcore either. If you want to know what hardcore really is, it's those dweebs that are too immature to even get up from their MMORPG session and take a leak in the proper place. Yeah, I actually know a few. It's really sad.What if the games protagonist actually was a brainless robot with 100% precise aim?