I'm not sure if this have been posted before, but at least I find hl2 being alot more fun to play this way.
Simply play on hard difficulty and fill these 2 commands in your hl2 config or just set them in the console, it's pretty obvious what they do.
sk_dmg_take_scale3 "8" // if I'm not mistaken, Default is "2"
sk_dmg_inflict_scale3 "4" // and "0.75"
tweak them to your own liking.
I find this more enjoying since you have to watch your back more carefully and think more about finding cover when in combat, and it effectively gets rid of the whole 'spray a mag in the face of Mr combine, see him survive, reload, spray some more, kill" wich is what bothered me the most when playing through the series. Now, I haven't played through the whole game like this yet but there may be places in the game where you simply cant survive, but just set difficulty to medium then as number 3 in "scale3" defines the difficulty
edit:
just to clarify scale1 = easy // scale2 = medium // scale3 = hard
Simply play on hard difficulty and fill these 2 commands in your hl2 config or just set them in the console, it's pretty obvious what they do.
sk_dmg_take_scale3 "8" // if I'm not mistaken, Default is "2"
sk_dmg_inflict_scale3 "4" // and "0.75"
tweak them to your own liking.
I find this more enjoying since you have to watch your back more carefully and think more about finding cover when in combat, and it effectively gets rid of the whole 'spray a mag in the face of Mr combine, see him survive, reload, spray some more, kill" wich is what bothered me the most when playing through the series. Now, I haven't played through the whole game like this yet but there may be places in the game where you simply cant survive, but just set difficulty to medium then as number 3 in "scale3" defines the difficulty
edit:
just to clarify scale1 = easy // scale2 = medium // scale3 = hard