Stertman
Newbie
- Joined
- Mar 24, 2005
- Messages
- 128
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EDIT: Cleared this post, the problem was that I had the origin in the qc set wrong.. It works fine now..
But now I need help woth some more stuff.. How do I make the "fire" comming from the barrel when I shoot and the ejection? I thought that the engine did it by itself but its not..
It has something to do with this im sure
//Muzzle flash
$attachment "muzzle" "ValveBiped.muzzle" 0 0 0
//Shell eject
$attachment 1 "ValveBiped.eject" 0 0 0
and also.. When in game my weapon is zoomed in like, the "ingame camera view" is placed to long forward or the weapon is placed to much back..
But now I need help woth some more stuff.. How do I make the "fire" comming from the barrel when I shoot and the ejection? I thought that the engine did it by itself but its not..
It has something to do with this im sure
//Muzzle flash
$attachment "muzzle" "ValveBiped.muzzle" 0 0 0
//Shell eject
$attachment 1 "ValveBiped.eject" 0 0 0
and also.. When in game my weapon is zoomed in like, the "ingame camera view" is placed to long forward or the weapon is placed to much back..