What are you getting? xbox 360, PS3, revolution?

Time to choose...

  • XBOX 360

    Votes: 32 36.0%
  • PS3

    Votes: 35 39.3%
  • Revolution

    Votes: 28 31.5%
  • PC upgrades baby!

    Votes: 47 52.8%

  • Total voters
    89
Sir Phoenixx said:
Playstation 3

It's going to completely kill the other next generation consoles in sales just like the Playstation 2 did with the Xbox and Gamecube.
The PS2 had a head start of over a year compared to the Xbox and GC. They were competing with the Dreamcast... and, as much as I enjoyed the DC, it was doomed from the start (and it didn't take long for SEGA to realize this). I mean, with the PS2 you could play all of your old PS1 games in addition to the PS2 games... and people were skeptical to buy the DC because of the failure of SEGA's last console, the Saturn (supposedly designed as another 2D system and switched over to 3D near the last minute because of the competition from Nintendo and Sony). So, Sony caught everyone by surprise and had about a year to establish a huge market share before the real competition would even hit the scene. Honestly, if they didn't dominate that console generation with a gap that large I would have been amazed. This time, Microsoft is going to try to beat them at their own game. I'm not sure how will it's going to work... seeing as all three systems should be revealed at E3... and, thus, the consumers will know what is coming and how long to expect to wait for it. I'm getting a Revolution unless it absolutely bombs at the first showings (not likely from the praise it has been getting from insiders). If I should jump the gun and buy an Xbox 360 instead of waiting for a PS3 (or passing on both) is the only question I have at the moment.

lePobz said:
Xbox360 and PC upgrades - Microsoft have aimed the Xbox360 at beating the PS3 hands down, and they are very confident of having done this. I still <3 my PC though, so I can't neglect it. Something tells me this year is going to be expensive.
I've heard from at least two usually reliable sources that the Nintendo Revolution won't be skimping on the graphical power... far from it, to be more specfic. The only reports I've seen have said that it may be significantly more powerful than the Xbox 360. That doesn't really matter, to me... but it would seriously kick ass if it's true.

DEATH eVADER said:
PPU's coming out this christmas (Physics Processing Unit) is more than just innovative. To be personally honest the tech should of come out 2 years ago
Wow... did I predict that one or what? I'll have to look for that post later. It's somewhere on the forums.
 
DEATH eVADER said:
PPU's coming out this christmas (Physics Processing Unit) is more than just innovative. To be personally honest the tech should of come out 2 years ago
i did not know that. we have physics already though, these will be just what, better? :rolling:
 
jimbo118 said:
i did not know that. we have physics already though, these will be just what, better? :rolling:
They take the strain off of the CPU for processing the physical objects, thus unlocking the potential for far more complex physical calculations and number of calculations made with minimal performance loss.

I'm definitely picking up an Xbox 360 at launch... and will probably follow with either a PS3 or Revolution.
 
Axyon said:
They take the strain off of the CPU for processing the physical objects, thus unlocking the potential for far more complex physical calculations and number of calculations made with minimal performance loss.
omg too many syllables alert, sounds interesting , i'll wait n see who uses it innovatively though. how much will 1 of these cost?
 
Like Axyon said, it takes a huge load off of the CPU... just like video cards. Before video cards were invented everything had to be done by the CPU. Can you imagine trying to get DX9 effects out of a software renderer in HL2 while still having all of the AI code, physics, and other game calculations? We wouldn't be anywhere near the level of detail we have in today's games if it weren't for the invention of expansion cards to increase rendering speed. CPUs are made to handle all kinds of instructions at a decent speed. GPUs are made to only do instructions related to graphics... and, being more specialized for the job, they can do it much more quickly than a CPU of the same clock speed. The first time I thought of using a PCI card for physics calculations in games was back in 2003 when I saw an article about a chip (the CS301) being developed by a company called ClearSpeed that could be used to turn a regular desktop PC into one of the top 500 supercomputers in the world. I even mentioned that specific use on these forums sometime last year.

how much will 1 of these cost?
Well, the cost of the early versions of the ClearSpeed cards were about $4,000 (IIRC)... but I wouldn't expect consumer PPUs to cost any more than a good video card. If they do, it's going to be like HDTV where you have to wait for the richer people to buy enough of them for the price to drop within the range of the average consumer.

i'll wait n see who uses it innovatively though.
Hopefully they will have wide acceptance by the time HL3 comes out... :E
 
jimbo118 said:
i did not know that. we have physics already though, these will be just what, better? :rolling:

Modern CPU's can only simulate 30-40 active bodies at any one time, before frame rates drop significantly (I notice this quite a lot on HL2), with a PPU, you can simulate upto 32,000-40,000 active bodies at any one time, which means it will physically be possible to blow holes in walls using real-time calculations (Take out whole buildings if your a lucky shot)
 
DEATH eVADER said:
Modern CPU's can only simulate 30-40 active bodies at any one time, before frame rates drop significantly (I notice this quite a lot on HL2), with a PPU, you can simulate upto 32,000-40,000 active bodies at any one time, which means it will physically be possible to blow holes in walls using real-time calculations (Take out whole buildings if your a lucky shot)
yes i read that article you posted, do current boards support it? a925x by any chance?
 
jimbo118 said:

Same as mid-range graphics cards. 50-100 (not sure in £ or $, but you get the idea).

Another thing, only one-sixth of a fully utilized CPU is dedicated to physics calculations. So have an image of what the dedicated PPU's can offer
 
DEATH eVADER said:
Same as mid-range graphics cards. 50-100 (not sure in £ or $, but you get the idea).

Another thing, only one-sixth of a fully utilized CPU is dedicated to physics calculations. So have an image of what the dedicated PPU's can offer
51-100 dollars cool, i thought it was gona be major cash.
 
Revolution --> Single Player
PC Upgrades --> work/multiplayer

If revolutionhas any good online games as it seems to have free online services I will be using it for multiplay also but I am mostly interested in single player for the consoles as it seems to beat the PC on average (especially in adventure/action). XBox does not seem to have many unique titles (many multiplatform) and PS3 should not be significantly more powerfull then the other 2 (who cares about cell it is a CPU not a GPU hence it will not double graphics performance) I could be wrong on everything so I will probably end up waiting and seeing.
 
jimbo118 said:
51-100 dollars cool, i thought it was gona be major cash.

I thought it was goin to be cheaper, I thought they were goin to showcase the technology on a 486 processor :P
 
DEATH eVADER said:
I thought it was goin to be cheaper, I thought they were goin to showcase the technology on a 486 processor :P
i guess it'll become the norm for games now and the near future to utilise it.
 
jimbo118 said:
i guees it'll become the norm for games now and the near future to utilise it.


Perhaps having a second processor socket on motherboards for PPU's?
 
I'm going for the safe option and going for the PS3. (and some PC upgrades as well ;))

Sony surprised the world and took over with PS1, they've probably been the most successful and made the best system (that's my own opinion of course, I don't expect all of you to agree) and they'll almost certainly do it again :E
 
DEATH eVADER said:
Perhaps having a second processor socket on motherboards for PPU's?
what? yeah i guess, sry i dont know much about this stuff. can the mobos today not utilise them, your going to have to get a new mobo for a ppu?
 
jimbo118 said:
what? yeah i guess, sry i dont know much about this stuff. can the mobos today not utilise them, your going to have to get a new mobo for a ppu?
I think I remember reading that they will simply plug into a PCI slot initially.
 
The Mullinator said:
I think I remember reading that they will simply plug into a PCI slot initially.
thats good news, when will they be out? the ppus?
 
OCybrManO said:
The PS2 had a head start of over a year compared to the Xbox and GC.
Yeah, but Sony still sold many, many (many) more PS2s in the holidays after the Xbox and Gamecube came out, and that's a year or whatever after the PS2 came out. Hell, I even remember seeing the original Playstation doing better in that same holiday season then either the Xbox or Gamecube.
 
Chris_D said:
I'm going for the safe option and going for the PS3. (and some PC upgrades as well ;))

Sony surprised the world and took over with PS1, they've probably been the most successful and made the best system (that's my own opinion of course, I don't expect all of you to agree) and they'll almost certainly do it again :E

Agreed, hopefully they shall churn out something of equal goodness
 
I am getting all 4 as soon as possible :D
 
jimbo118 said:
any games in development that utilise it yet?
Didn't it say that the physics part (NovodeX) of the new Unreal engine is designed to utilise the PhysX PPUs? If so, any UE3.0 engine game should work with it... and with support from such a big engine, some other developers will undoubtedly decide to jump on the bandwagon. That reminds me... who wants to e-mail Valve about it so that they can try to work it into Source?
 
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