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I found 3 to be a lot easier. The main thing with 2 was the elites' armor, in 3 u just headshot the helmet off and it's easy picking. Not the mention the better guns, mostly ranged.actually 2 becomes relatively easy if you can learn to switch between grenades and combos.
Well there's your problem. You couldn't win because obviously you missed the screens most arcade games were required to have that informed you "winners don't use drugs."
Fighting the Emperor if you choose to be good at the end was ****ing bullshit. Actually being able to rip a Destroyer out of the sky with your bare hands made up for everything bad that was in this game.There's been a good few over the years. More recently though, Force Unleashed has been getting on my tits.
I mean jesus.... I know bosses are supposed to be difficult but the whole "I'm invincible whilst I chrage up this uber force power" thing is unbelievable. The most recent game from that would be DMC4 for the same reason.
halo 3 legendary isn't as hard as 2
I'll second that. My main bugbear in that game is the jarring level transitions. They're annoying enough as it is, but it's worst when you spawn in the next level in the middle of a group of a dozen enemies and get gunned down/torn to pieces before you can even move. Exiting the Agroprom Underground and going from Red Forest to Army Warehouses are particularly bad, as you usually spawn in the middle of a group of bandits and a mess of mutants, respectively. :hmph:Stalker - Shadow of Chernobyl - getting killed and going back to your last save but when you spawn there are 10 enemies standing around you (that not there when you originally saved) and kill you in 2 seconds forcing to go back to an even older save and replay sections of the game you already beat. Only to happen again and again and again.
I do not get why so many people don't realise that crates blow up so much faster if you just put tank shells or explosives into them. It's not even like you don't get awareded, either. Urgh. The amount of games I've played where we've lost because no one attempts to shoot at the crates...
I actually thought the H3 heroic mode was pretty well balanced as to what it would be like being the Chief in the battles with the convenant.yes, Bungie explicitly sad the difficulty would be bonked down a bit; so Halo 2 Heroic would be basically Halo 3 Legendary; I myself, being a devout player of the Halo series (but not a fanboy) found that if you can play Halo 3 Legendary by yourself without becoming angry it is not legendary.
Heh, I always quick save before exiting a map and going into another. Also something I hate; seems to have spread from SoC to all single player campaigns, is I think i made a save recently but then I die and it turns out it was a million years back and I have to do all this stuff again. I usually stop playing if that happens :xI'll second that. My main bugbear in that game is the jarring level transitions. They're annoying enough as it is, but it's worst when you spawn in the next level in the middle of a group of a dozen enemies and get gunned down/torn to pieces before you can even move. Exiting the Agroprom Underground and going from Red Forest to Army Warehouses are particularly bad, as you usually spawn in the middle of a group of bandits and a mess of mutants, respectively. :hmph:
What sucks about tis MP is you can only communicate with members of your squad, so he couldn't ave had the pleasure unless e was there.This is when you tell them you can shoot the damn thing and call them morons for not doing so.
What sucks about tis MP is you can only communicate with members of your squad, so he couldn't ave had the pleasure unless e was there.
I share your pain on that one Antipop.
Soul Calibur 4, Tower of lost souls...
Beating like 6-8 enemys with only one char and beating the last guy to like 10% and have him do a simple move which throws you out and you see that lovely text "RING OUT!"
MP keeps getting better.Yep, that. Thankfully, they've said they are going to implement a universal comms chatter option into the next patch/update.