N
NoAssKicker47
Guest
Hello Everybody!
First thread :cheese:
Well, Half-Life 2 is coming closer and closer and I thought to myself, what do I expect from this game?
After all, it's the sequel to Half-Life, a game that I've playing for several years now (I've finished it countless times, and never lost my having fun), and with it being such a superb game with such great stuff in it that I thought - what was in the original Half-Life that I'd like to come back, what will I be willing to be left without?
First, the bad stuff that I wouldn't like to see:
1. Chapters like Residue Processing. I thought of Apprehension as a 50/50 chapter that's way to depressing to be enjoyable, altough the last couple of fights (the fridge journey and the Black Ops unit at the end) kind of made up for it... And then came Residue Processing, most depressing level in any friggin' game. It was so unnecessary and unenjoyable that it really made me feel why Valve would be willing to put such a level in such a quality release.
2. Snarks. These were by far my most hated enemy in any game. They were annoying, hard to hit and their halting you right where you are always frustrated me, especially in deathmatches... They were totally useless as weapons and annoying as enemies, thus totally unnecessary
3. Xen-ish Mario Parties. Probably my biggest gripe to Half-Life was the Xen level - why make a not-fun jumping puzzle in a game that relies on such over-the-top action? It was boring, it was annoying and it was frustrating.
4. Lame final boss. Please Valve oh please, if you're planning on putting in a final boss, please make it WAAAAAAAAAAY more challenging than Nihilanth. I mean, the idea behind him was very nice, but still, it was way too easy... Please take into consideration that the final boss should be the climax of a game, not a surface-based part two hours before it
That's about it... Now for the good stuff!
1. Marine vs. Alien gunfights! Of course, I know there will be alien/combine fights for me to watch, but I really hope that Valve will be successful at recreating the great feel these moments had. Remember On a Rail, where there was the huge fight between 4 Alien Slaves and about 6 marines? It was one of the best moments in the entire friggin' game!
2. Black Ops! At first they jarred me a bit... But then I played Opposing Force and learned that the Black Ops were the smartest, msot enjoyable enemies I've ever fought in any game. They jumped around, used cover and grenade-lobbing incredibly well and had incredible evasiveness that made them an incredible joy to fight! I saw somewhere a Combine Assassin, I really hope it's the counterpart for the Black Ops!
3. Half-Life's arsenal. I know, most of it is here, but I saw somewhere a list of Half-Life 2's weapons that showed that there were no stchel detonation packs and wall mines, let alone no inclusion of the Gluon Cannon! I really hope this list is incorrect and that the new OICW and Alien Pheromones will not replace such incredible weapons! No snarks I hope, though.
4. Alien Grunts. I looooved fighting these dudes since you HAD to use cover against these and put your head to work in order to beat them witout losing tremendous amounts of health. I hope to see them as prime enemies in the game, and even though I saw that the Alien Slaves are now on our side, I hope to see them rebel or something so that we can fight them! Also, Bullsquids, Alien Controllers and Tentacles were very lovable enemies, hope they put them in too.
5. Incredible moments. The first Half-Life is, without a single shadow of a doubt, the most thrill-packed game EVER. There were so many great moments; when you crawl slowly hoping not to be heard by the Tentacles, when you race the Gargantuan to the generator room, where you go full-speed with a train into a barrier to be sent flying into cold, murky water, where you fight the frst chopper - every single moment in Half-Life is a memorable and creative one, and I hope Valve maintain their ability to create them.
6. The great feel of not knowing waht to expect. The feeling of uncertainty of Half-Life was simply breathtaking, unlike games like Unreal II, Halo or Doom III, which fell to predictability way too soon. In Half-Life, you couldn't guess what was behind the next curner, and you could see the level of attention that Valve put to the creating the game.
7. More visits to Xen. Yes, I didn't like Xen itself, but the fight against Gonarch and Interloper were great chapters. I really hope to see great Xen moments in HL2, and maybe even get a hold of the Displacer Cannon.
8. Opposing Force's new enemies! If there was one thing that Half-Life fell short of is the comparison of enemies with Opposing Force. The shock troopers and Pit Drones are truly the highlights of this game and would've made Half-Life a much more rich and impressive experience. Imagine seeing a great battle between Combine and Shock Troopers! It would be simply awesome! Man, my heart is beating like I just took a 1.5littre syringe of adrenaline...
9. Opposing Force's new alien wepaons. Opposing Force had the Spore Launcher and Barnacle grapling hook that made fighting a lot more fun. Also, the inclusion of the electric tick was much needed in my opinion. I wouldn't protest to see the M249SAW also, but the Barnacle should be included in my opinion.
That's it. This is what I'd like to see in Half-Life 2 that stays from the original games... I'd love it anyway, with or without these things, but if they're included - the game will be simply perfect. I know I'm going blind stating stuff, but after reading the reviews and watching the trailers god-knows-how many times, I don't believe or think, I KNOW that this game is going to own big time.
So, what do you want to stay from the original and slip into Half-Life 2? What would you be willing to ive up?
First thread :cheese:
Well, Half-Life 2 is coming closer and closer and I thought to myself, what do I expect from this game?
After all, it's the sequel to Half-Life, a game that I've playing for several years now (I've finished it countless times, and never lost my having fun), and with it being such a superb game with such great stuff in it that I thought - what was in the original Half-Life that I'd like to come back, what will I be willing to be left without?
First, the bad stuff that I wouldn't like to see:
1. Chapters like Residue Processing. I thought of Apprehension as a 50/50 chapter that's way to depressing to be enjoyable, altough the last couple of fights (the fridge journey and the Black Ops unit at the end) kind of made up for it... And then came Residue Processing, most depressing level in any friggin' game. It was so unnecessary and unenjoyable that it really made me feel why Valve would be willing to put such a level in such a quality release.
2. Snarks. These were by far my most hated enemy in any game. They were annoying, hard to hit and their halting you right where you are always frustrated me, especially in deathmatches... They were totally useless as weapons and annoying as enemies, thus totally unnecessary
3. Xen-ish Mario Parties. Probably my biggest gripe to Half-Life was the Xen level - why make a not-fun jumping puzzle in a game that relies on such over-the-top action? It was boring, it was annoying and it was frustrating.
4. Lame final boss. Please Valve oh please, if you're planning on putting in a final boss, please make it WAAAAAAAAAAY more challenging than Nihilanth. I mean, the idea behind him was very nice, but still, it was way too easy... Please take into consideration that the final boss should be the climax of a game, not a surface-based part two hours before it
That's about it... Now for the good stuff!
1. Marine vs. Alien gunfights! Of course, I know there will be alien/combine fights for me to watch, but I really hope that Valve will be successful at recreating the great feel these moments had. Remember On a Rail, where there was the huge fight between 4 Alien Slaves and about 6 marines? It was one of the best moments in the entire friggin' game!
2. Black Ops! At first they jarred me a bit... But then I played Opposing Force and learned that the Black Ops were the smartest, msot enjoyable enemies I've ever fought in any game. They jumped around, used cover and grenade-lobbing incredibly well and had incredible evasiveness that made them an incredible joy to fight! I saw somewhere a Combine Assassin, I really hope it's the counterpart for the Black Ops!
3. Half-Life's arsenal. I know, most of it is here, but I saw somewhere a list of Half-Life 2's weapons that showed that there were no stchel detonation packs and wall mines, let alone no inclusion of the Gluon Cannon! I really hope this list is incorrect and that the new OICW and Alien Pheromones will not replace such incredible weapons! No snarks I hope, though.
4. Alien Grunts. I looooved fighting these dudes since you HAD to use cover against these and put your head to work in order to beat them witout losing tremendous amounts of health. I hope to see them as prime enemies in the game, and even though I saw that the Alien Slaves are now on our side, I hope to see them rebel or something so that we can fight them! Also, Bullsquids, Alien Controllers and Tentacles were very lovable enemies, hope they put them in too.
5. Incredible moments. The first Half-Life is, without a single shadow of a doubt, the most thrill-packed game EVER. There were so many great moments; when you crawl slowly hoping not to be heard by the Tentacles, when you race the Gargantuan to the generator room, where you go full-speed with a train into a barrier to be sent flying into cold, murky water, where you fight the frst chopper - every single moment in Half-Life is a memorable and creative one, and I hope Valve maintain their ability to create them.
6. The great feel of not knowing waht to expect. The feeling of uncertainty of Half-Life was simply breathtaking, unlike games like Unreal II, Halo or Doom III, which fell to predictability way too soon. In Half-Life, you couldn't guess what was behind the next curner, and you could see the level of attention that Valve put to the creating the game.
7. More visits to Xen. Yes, I didn't like Xen itself, but the fight against Gonarch and Interloper were great chapters. I really hope to see great Xen moments in HL2, and maybe even get a hold of the Displacer Cannon.
8. Opposing Force's new enemies! If there was one thing that Half-Life fell short of is the comparison of enemies with Opposing Force. The shock troopers and Pit Drones are truly the highlights of this game and would've made Half-Life a much more rich and impressive experience. Imagine seeing a great battle between Combine and Shock Troopers! It would be simply awesome! Man, my heart is beating like I just took a 1.5littre syringe of adrenaline...
9. Opposing Force's new alien wepaons. Opposing Force had the Spore Launcher and Barnacle grapling hook that made fighting a lot more fun. Also, the inclusion of the electric tick was much needed in my opinion. I wouldn't protest to see the M249SAW also, but the Barnacle should be included in my opinion.
That's it. This is what I'd like to see in Half-Life 2 that stays from the original games... I'd love it anyway, with or without these things, but if they're included - the game will be simply perfect. I know I'm going blind stating stuff, but after reading the reviews and watching the trailers god-knows-how many times, I don't believe or think, I KNOW that this game is going to own big time.
So, what do you want to stay from the original and slip into Half-Life 2? What would you be willing to ive up?