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Jadewolf5675 said:You mean like having an enemy's arm fly back if you shoot him in the arm?
bAbYhEaDcRaB said:keyframe blending correcT?
Peks said:Has there been any word on hit animations?
Sure, but there's no technical difference between bullets and other objects. Bullets impart force just like everything else.
Lukes Wall said:oh man, I was mentally listening to SOAD's A.D.D when I saw your avatar :rolling:
back on topic:
I was thinking that, maybe, VALVe won't include Keyframe Blending because it would be kinda silly to have your enemies suffering things that don't affect yourself.
But they really said they would include it so...
...
crazy stuff that avatar+mental soundtrack thing, eh?