FriScho
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- Sep 15, 2003
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Its just a bunch of third company scripts goo'ed together.
meeeep! Wrong answer, you are OUT!
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Its just a bunch of third company scripts goo'ed together.
Originally posted by FriScho
meeeep! Wrong answer, you are OUT!
Originally posted by FISKER_Q
Does she say "I wanna **** you"? (In the avatar that is)
Originally posted by perrkele
I don't understand why such a lot of people have so much hatred towards Valve. I understand that some people come here only to do some trolling and pissing off of the regulars, but still it makes me wonder. I don't consider myself a fanboy, but I do respect Valve's achievements and love most of their games.
Yes, Valve's PR is a bit... well really, can you even call it PR? I suppose it's just their style, they answer a lot of emails from modders/fans and use email themselves to inform the press etc. Does this make them a bad game company. Maybe. Does this affect the quality of their games? No.
Jet Jaguar mentioned that his bitterness towards Valve is partly due to their handling of TF2. Yes, when Valve "forgot" the game I was puzzled as well. But as they finally told us their reasons for silence, I totally understood them. I mean, they couldn't really say that "yeah, we're porting the TF2 to this new engine thingie we've been secretly developing for HL2 a few years now", could they? Source/HL2 were to surprise us.
I'm trying to be as objective as possible, but still I see few reasons to "hate" Valve. Yes, their changes to certain mods have caused some problems. Yes, steam is still unstable (but I believe it has a lot of potential). Yes, their PR sucks (in a way).
But still, Valve's effect on the FPS genre (and gaming in general) is undeniable. They have been supporting their "age old" games while developing a completely new engine and a triple-A title. This is something I admit I really admire. Yes, I know they are in it for the money, and their purpose is to keep us gamers happy, so that we'll buy their next games as well. It's something that benefits both Valve and us, the gamers.
Originally posted by Gamera
Which company of Valve's size makes a game significantly more often than every 5 years? Think about ID when you realise the Quake 1,2,3 engines aren't all that different from each other.
Originally posted by Gaemon82
They are WHAT?!?! Quake 1: first real 3d engine for FPS, Quake 2: larger map, true color support, great special effects (for that time), built-in 3d support, Quake 3: First time a game used curved surfaces, still up-to-date (look at Call of Duty), fantastic engine. I am not an ID fanboy, but they have pushed technology like no other company, every time a new ID game came out you had to buy a new PC.
Originally posted by Gamera
Yes, hardly any different in principal, lightmaps and BSP/PVS based engine, just altered for more recent hardware. No where near the Wolf->Doom->Quake->Doom3 or HL1->HL2 leap.
Originally posted by Gaemon82
The things I've listed above were radical steps, it's just that you didn't notice it that much visually, but as far as the technology is concerned they were very different.
Originally posted by Gamera
No, they aren't in comparison and the underlying principals are exactly the same, just with bit's added on. I've written my own Quake3 map reader.
From Raycasting to BSP to PVS to Portals is a significant change, all Quakes use PVS.
Originally posted by Gaemon82
So let me get this straight, you say Quake 3 compared to Quake 2 is slighty a bit different :dozey:
Originally posted by Gamera
Yes, it's essentially the same engine.
Originally posted by Gaemon82
Yeah, right :dozey:
Originally posted by FriScho
No, but interesting fantasies you have
Originally posted by ImJacksAmygdala
Interesting fantasies you have... I can't read lips what is she saying in your avatar? You should make one with an O face... =O
[I will not quote people breaking the rules!]