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Boogymanx said:HL2 players = PC Gamers > Console gamers. Nuff said.
(Plz don't ban me=( )
Try to make your own game, better than the one you whine about, smartass.xzeox said:No. Everyones wrong. Just kidding but I really think having a player model would add to the experience.
Oh and when i said "NO. (YOU'RE) wrong." I was saying that Halo 2's Leg models do not look like they are going to crack you in the head. Opinion? Maybe. But Opinions Piss me off.
In HL3 they better at least show your hands grabbing things and driving instead of objects just floating in mid air when you pick them up.
iMMuNiTy said:Try to make your own game, better than the one you whine about, smartass.
Hyperion2010 said:none of the above: POLYGONS the more you have the slower it goes
piibii said:Oh, and don't forget Trespasser
But games using third-person perspective have whole body of the main character always showing on the screen and don't seem to suffer one bit because of it. You could just put the camera between character's eyes and there! You have a body (that's how they did it in Iron Storm for example).Bob_Marley said:See, now that man can come up with a sensible point. And it's a good one too. So good infact that I agree that this could be one of the reasons there arn't feet in FPS games.
Well, I haven't actually played it myself. Just saw a review of it from a finnish gaming show on the tv long ago.Bob_Marley said:wow someone else acctually played that game. Ah for a return to the days of "robot arm" interfaces and health meters that were heart tatoos on breasts. Actually only one of those things is good. Oh well...
DoctorWeeTodd said:But what I'm annoyed about is the fact that you don't see your hands while steering a vehicle.
loadqm said:If they added visible feet, whenever you walked over an edge or on a railing or something thin, your feet would appear floating and it would look pretty weird and more people would complain.
In Iron Storm, the only way you can aim your legs is when you tilt your view all the way down while running. Still, you can't shoot your legs as the bullets just go through without damaging you.DoctorWeeTodd said:I haven't tried Hitman 3 or Iron Storm yet.
How do they get around the shooting your feet problem? Do they move when the crosshair points at them?
When you look down, you're not just tilting your head downwards. Instead you bend your whole upper body and thus, the only thing you'll see is your legs and maybe your crotch. You just simply can't aim that low because in every FPS game your maximum vertical tilting is limited to straight up and straight down and aiming your feet would require you to go over that limit.Asus said:If you stand up and look at the ground, what do you see? Feet,legs,chest,hands and arms. Wouldn't that take up a lot of screen space when looking down?
True. Realistic feet movement in that special case would require a bit more coding, but it shouldn't by no means be impossible to do.loadqm said:If they added visible feet, whenever you walked over an edge or on a railing or something thin, your feet would appear floating and it would look pretty weird. More people would complain.
jeez, that's really good for english being your second language. you probably speak better english than alot of primarily english speaking people. i suck so bad at my second language, german.piibii said:I hope that makes sense I only speak english as my second language.
xlucidx said:It would be a waste of time and resources to add that feature to games.
xzeox said:Your a waste of time and resources to add that feature to games.
Ok but what if you extend that thought and say that your viewable area (the screen) is showing what is infront of your feet and not including them. Get what I'm saying?piibii said:When you look down, you're not just tilting your head downwards. Instead you bend your whole upper body and thus, the only thing you'll see is your legs and maybe your crotch. You just simply can't aim that low because in every FPS game your maximum vertical tilting is limited to straight up and straight down and aiming your feet would require you to go over that limit.