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itsmygame said:Hmm...what does he do? Make sure the ai is on.
Dumb Dude said:If you spawn Dog and then spawn a whole bunch of combine around him, they'll start shoot him for a long time, then he just dies. I thought it was pretty funny to see that he actually had a health limit and knew when to die.
itsmygame said:I can't figure out how to give the spawned units weapons... D: So when I make them so its combine vs antlions vs zombies, the combine just kinda stand there... :dozey:
Dumb Dude said:Try this:
bind "x" "npc_create_equipment weapon_ar2; wait; npc_create npc_combine_s"
Where "x" is, put any other letter of your choice.
madcat75 said:I still dont know how to force a citizen model to have the medic model when I do this:
npc_create_equipment weapon_ar2; wait; npc_create npc_citizen setmedicon
Dumb Dude said:spawn Dog then use the Super Gravity gun from the end of the game, and right click on Dog, a ragdoll duplicate should appear.
Dumb Dude said:I think the models are random and it depends what part of the game you are in.
Yeah. Like I said, I don't think it has anything to do with how hes killed. I guess I'll have to settle with something else since dog's just not working out.Dumb Dude said:Did you try that?