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Gabe Newell said:Right now Portal is a separate game but over time we're looking to incorporate it into Half-Life.
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It looks like it's going to be very successful experiment, which means we'll be able to move it into our single-player game much sooner.
See, using the portal gun during combat seems like it would get your arse kicked, just like if you try and use the gravity gun at the wrong time during combat, both take time (IE- making each portal in the right place during combat, IE- grabbing, aiming and punting an object while under fire with the gravity gun)
It would be cool if you made it to where you could grab enemy soldiers, hold them over a portal, and it kinda rips em in two.
You know how many separate models you would need for that?
How about you meet Chell in the Episode 3 but unlike everyone else in the HL universe, she is unwilling to give you the gun, but she can create some portals for you.
I seriously doubt you're going to use the portal gun as Gordon Freeman.
Simply because Valve is never going to include a Freeman model in game. Unless the portals are out of sight of each other.
I hope so, but I think not, because I think Portal may go unoticed by casual gamers.
It basically has the same level of functionality you get from hitting Use in HL2sp - you can pick stuff up, drop it, and throw it short distances.
I seriously doubt you're going to use the portal gun as Gordon Freeman.
Simply because Valve is never going to include a Freeman model in game. Unless the portals are out of sight of each other.
Not necessarily.
While HL2 never included fully-reflective mirrors, it does have reflective water. It reflects every objects and NPCs, just not Freeman himself. It's almost as if Freeman was an invisible ghost.
The same approach/policy can certainly be used if portal guns are included in future HL installments, which I wish they would be.
Er, no. Unless the portals have some weird distortion effect, or are completely opaque, you're going to need a model, since you're actually seeing yourself from an external camera. It's not like reflections at all. You don't really tend to notice your own shadows or reflections, do you? But if you turn out to be invisible to cameras, people will go 'wot'?
I could imagine Gordon meeting "her" (whats HER name btw?) with the Portalgun in her hands and helping him reaching spots somewhere ...