K
KiLLa
Guest
I'm brand new to the whole system(source engine ect..) But I used to mod Halo CE. Google "hypothermia" for my pervious work in the Halo engine(map was never released but there's plenty of pics).
Ok, I Decompiled the world model(w_smg1.mdl), view model (v_smg1.mdl) and imported the Ref smd into 3ds max. I then swaped the model and exported to the same file I just imported. I compiled the model/textures. I did this for both models.
I coded a new weapon for this new model in C++. But now ingame when I type give myweapon there's no view model showing and when I die and drop the weapon there's a BIG ERROR in red taking the place of my world model.
Here's a pic of me holding the weapon and looking at it on the ground.
http://img184.exs.cx/img184/4392/issue5ta.jpg
any suggestions/help would be much apperciated, if u want to contect me via AIM: BReNdOn42O247
Ok, I Decompiled the world model(w_smg1.mdl), view model (v_smg1.mdl) and imported the Ref smd into 3ds max. I then swaped the model and exported to the same file I just imported. I compiled the model/textures. I did this for both models.
I coded a new weapon for this new model in C++. But now ingame when I type give myweapon there's no view model showing and when I die and drop the weapon there's a BIG ERROR in red taking the place of my world model.
Here's a pic of me holding the weapon and looking at it on the ground.
http://img184.exs.cx/img184/4392/issue5ta.jpg
any suggestions/help would be much apperciated, if u want to contect me via AIM: BReNdOn42O247