chuawenching
Newbie
- Joined
- Oct 9, 2003
- Messages
- 83
- Reaction score
- 0
Hi there,
I need some tips on writing a business idea for a game First Person Shooter.
I know what game i want to implement, if if i talk too details about what my game have, there is no business value.
How normally ppl like Dungeon Siege can tell their publishers that their games is original and something new from Diablo 2?
I was giving an example, and i had no idea how does ppl can convince ppl/publishers to play/publish their games.
I was to write a business plan for some technoentreprenuer in my country, Malaysia.
But i think to develop a game in Malaysia, it is not worth it. Can i say in my business proposal (not business plan), that my target market is US?
And if i develop a game with an existing 3D Engine, do you think Vecture Capitalist will allow me to do so?
I just want to create a game.
But i still had no idea what to write to maky my game unique. You know games like Half Life 2 and Doom 3, both have the same feature kill everyone you see. So what is so special?
Except Half Life can work on lower end and high end machines and had good physics. That is my opinion.
Any tips?
I need some cool tips to get me started please. Thank you.
Oh ya i was suppose to hand in the business proposal as the dateline of the technoprenuer is finishing soon! So i can't wait to develop a game now. I don't want to miss the chance.
Below is the format which i am going to follow:
Executive Summary
Goals and Objectives
The Business Idea
------------------------
What is it about?
Why is it special? // what is the uniqueness?
What and whose need to be satisfied?
Business model
----------------------
Key Technology
I need some tips on writing a business idea for a game First Person Shooter.
I know what game i want to implement, if if i talk too details about what my game have, there is no business value.
How normally ppl like Dungeon Siege can tell their publishers that their games is original and something new from Diablo 2?
I was giving an example, and i had no idea how does ppl can convince ppl/publishers to play/publish their games.
I was to write a business plan for some technoentreprenuer in my country, Malaysia.
But i think to develop a game in Malaysia, it is not worth it. Can i say in my business proposal (not business plan), that my target market is US?
And if i develop a game with an existing 3D Engine, do you think Vecture Capitalist will allow me to do so?
I just want to create a game.
But i still had no idea what to write to maky my game unique. You know games like Half Life 2 and Doom 3, both have the same feature kill everyone you see. So what is so special?
Except Half Life can work on lower end and high end machines and had good physics. That is my opinion.
Any tips?
I need some cool tips to get me started please. Thank you.
Oh ya i was suppose to hand in the business proposal as the dateline of the technoprenuer is finishing soon! So i can't wait to develop a game now. I don't want to miss the chance.
Below is the format which i am going to follow:
Executive Summary
Goals and Objectives
The Business Idea
------------------------
What is it about?
Why is it special? // what is the uniqueness?
What and whose need to be satisfied?
Business model
----------------------
Key Technology