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I suspect it's because of the fact it's short and he has already played the original F.E.A.R.Awesome, but in this month of great games, why the hell did they get him to review this? I haven't even heard of this game. Well, I knew of the original FEAR but not this.
Probably because he's in Australia, and not the US of Europe...Awesome, but in this month of great games, why the hell did they get him to review this? I haven't even heard of this game. Well, I knew of the original FEAR but not this.
Probably because he's in Australia, and not the US of Europe...
His boss determines the games he reviews (hence, Peggle), so he doesn't get to choose. But I'm sure eventually he'll reach the better titles.
I liked Extraction Point
Oh no you didn't. No one does, it's biologically impossible.
And... trash them? I don't think you fully understand the tone of his reviews.His boss determines the games he reviews (hence, Peggle), so he doesn't get to choose. But I'm sure eventually he'll reach the better titles.
I did not understand a single word he said.
First, he's British so, he can't speak good English to began with.
I did not understand a single word he said.
First, he's British so, he can't speak good English to began with.
And Second, the Mofo speaks so fast; I wish Flash did come with Close-Caption.
But, I did agree with him; FEAR-PM was boring, and out of touch with the original story (Rather parallel). Right about the first half an hour, you will figure out, someone is milking this game to death.
You don't know why you there in the first place, who you are, and most of all; why you have the same special ability like the original character.
The little girl is not scary anymore, like someone who BOOed! you, one too many times; she's just silly.
Sometimes I didn't even notice her there and trying to scare me, and sometimes I didn't even care. Sometimes you expect her to come and try to be scary. Well Woo-Freaking-Hoo!!!
There was one time in the entire game that I could say, I was scared crap-less; I was turned around to pick up some health-packs and a shotgun, and as I turned around, there he was, the freaky guy standing behind me and looking. Just like in Bioshock; when you find the guy in the Doctor gown, staring and not doing anything behind you, while you're busy picking up Plasma stuff.
The rest of the game? I happen to find myself asking "When will this be over?" The game was unnecessarily too long. There are couple of entire levels, which you finish going from one corridor to another, from one room to another, from a vent to another, going up ladder down the ladder. It just becomes too tedious too early too fast. Slow-mo is little more like a cheat in this game as you can win every encounter with Slow-Mo.
The very end of the game (End of last level) was the hardest, and that didn't even last that long.
There are three bonus missions you can unlock and play after you have finish the game in any difficulty level, and they didn't even felt fun, they felt more like extra torture I had unlocked upon me.
IMHO. That should be the last FEAR we're forced to play.
Just as well, then, that Perseus Mandate is a much better attempt at furthering the series. Doubtlessly stung into action by some of the feedback to Extraction Point, there's a real sense that the team wanted to offer something comparable in quality to the original - and so it proved.
Perseus Mandate's also had slightly more love lavished on it from a graphical perspective, with the early storm drain levels providing adequate evidence of wanting to provide a little more environmental detail than was possible in Extraction Point.
Still, Perseus Mandate is definitely the better of the two by virtue of having more variety, a more coherent sense of purpose, and a little more effort in the map design.
Logical ...
First, he's British so, he can't speak good English to began with.
Yes, didn't you know English originates from America?
Australian. Go back to your hole.
i thought EP was supposed to be worse then PM particularly in terms of level design(ie;general shitness).
Eurogamer:
http://www.eurogamer.net/article.php?article_id=87457
Australian. Go back to your hole.
It's called Zero Punctuation for a reason.
Are they ****ing retarded? Some games are all about veriety in levels, but you've got to realize that in an office things look the same often. EP had a well done metro station that looked surprisingly like a metro station. I'm sorry of there wasn't pretty rainbows everywhere, but it's a metro station.
PM is a blatant ripoff of the worst kind.