zero punctuation (yahtzee): FEAR Perseus Mandate

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hehe, i wish he'd review the big games out atm, Assassin's Creed, Cod4, Mass Effect, Crysis etc.
 
yeah me too but I had a feeling he'd do something obscure but still hilarious stuff. :LOL:
 
Possibly his best yet. The ending wins.
 
Awesome, but in this month of great games, why the hell did they get him to review this? I haven't even heard of this game. Well, I knew of the original FEAR but not this.
 
Awesome, but in this month of great games, why the hell did they get him to review this? I haven't even heard of this game. Well, I knew of the original FEAR but not this.
I suspect it's because of the fact it's short and he has already played the original F.E.A.R.

Anyway, excellent as always.
 
Awesome, but in this month of great games, why the hell did they get him to review this? I haven't even heard of this game. Well, I knew of the original FEAR but not this.
Probably because he's in Australia, and not the US of Europe...
 
The video is taking forever to load for me.

edit: LOL, the ending is great.
 
I liked the part where the goblin changed to a dog. That, and the intro music. Hell yeah.
 
Probably because he's in Australia, and not the US of Europe...

No cos AU gets the same dates as EU and all the big games are out in the EU and AU.
 
I love the whole part about the lights flickering and a random blood stain. Classic.
 
His boss determines the games he reviews (hence, Peggle), so he doesn't get to choose. But I'm sure eventually he'll reach the better titles.
 
His boss determines the games he reviews (hence, Peggle), so he doesn't get to choose. But I'm sure eventually he'll reach the better titles.

Yeah, that's whyI said 'they' :p Cormeh's point about the game being short is a pretty good one but still, so is COD4...

No doubt he'll do them in the following weeks, though. Just want to hear his thoughts on COD, Mass Effect and Assassins Creed. :D
 
I liked FEAR and Extraction Point but I did a thing here on the Perseus Mandate demo and gave it a 0/100.
 
Remind me never to drink lemonade when watching one of his reviews... my nostrils!!! they burn!!!
 
In the name or research I delved into FEAR recently. The combat is ace, but the levels are deeply insipid in terms of design and detailing, the only good bits are the scary moments tbh.
 
Oh man that was good, always fun to watch his reviews.
 
So tomorrow I'm going to Monolith, and even though they didn't make Perseus Mandate, I'm definitely going to bring this review up! haha I'll tell them to keep his advice in mind while working on Project Origin.
 
*yawn* How run-of-the-mill hilarious. His videos are so spot-on brilliant week after week that it's almost becoming a bore. :p

His boss determines the games he reviews (hence, Peggle), so he doesn't get to choose. But I'm sure eventually he'll reach the better titles.
And... trash them? I don't think you fully understand the tone of his reviews. :p

He has been given some good games in recent times, but it's always funnier when he's tearing a game a new one instead of just nitpicking at flaws (even though he does know how to pick em).
 
I did not understand a single word he said.

First, he's British so, he can't speak good English to began with.

And Second, the Mofo speaks so fast; I wish Flash did come with Close-Caption.

But, I did agree with him; FEAR-PM was boring, and out of touch with the original story (Rather parallel). Right about the first half an hour, you will figure out, someone is milking this game to death.
You don't know why you there in the first place, who you are, and most of all; why you have the same special ability like the original character.

The little girl is not scary anymore, like someone who BOOed! you, one too many times; she's just silly.
Sometimes I didn't even notice her there and trying to scare me, and sometimes I didn't even care. Sometimes you expect her to come and try to be scary. Well Woo-Freaking-Hoo!!!

There was one time in the entire game that I could say, I was scared crap-less; I was turned around to pick up some health-packs and a shotgun, and as I turned around, there he was, the freaky guy standing behind me and looking. Just like in Bioshock; when you find the guy in the Doctor gown, staring and not doing anything behind you, while you're busy picking up Plasma stuff.
The rest of the game? I happen to find myself asking "When will this be over?" The game was unnecessarily too long. There are couple of entire levels, which you finish going from one corridor to another, from one room to another, from a vent to another, going up ladder down the ladder. It just becomes too tedious too early too fast. Slow-mo is little more like a cheat in this game as you can win every encounter with Slow-Mo.

The very end of the game (End of last level) was the hardest, and that didn't even last that long.

There are three bonus missions you can unlock and play after you have finish the game in any difficulty level, and they didn't even felt fun, they felt more like extra torture I had unlocked upon me.

IMHO. That should be the last FEAR we're forced to play.
 
I did not understand a single word he said.

First, he's British so, he can't speak good English to began with.

And Second, the Mofo speaks so fast; I wish Flash did come with Close-Caption.

But, I did agree with him; FEAR-PM was boring, and out of touch with the original story (Rather parallel). Right about the first half an hour, you will figure out, someone is milking this game to death.
You don't know why you there in the first place, who you are, and most of all; why you have the same special ability like the original character.

The little girl is not scary anymore, like someone who BOOed! you, one too many times; she's just silly.
Sometimes I didn't even notice her there and trying to scare me, and sometimes I didn't even care. Sometimes you expect her to come and try to be scary. Well Woo-Freaking-Hoo!!!

There was one time in the entire game that I could say, I was scared crap-less; I was turned around to pick up some health-packs and a shotgun, and as I turned around, there he was, the freaky guy standing behind me and looking. Just like in Bioshock; when you find the guy in the Doctor gown, staring and not doing anything behind you, while you're busy picking up Plasma stuff.
The rest of the game? I happen to find myself asking "When will this be over?" The game was unnecessarily too long. There are couple of entire levels, which you finish going from one corridor to another, from one room to another, from a vent to another, going up ladder down the ladder. It just becomes too tedious too early too fast. Slow-mo is little more like a cheat in this game as you can win every encounter with Slow-Mo.

The very end of the game (End of last level) was the hardest, and that didn't even last that long.

There are three bonus missions you can unlock and play after you have finish the game in any difficulty level, and they didn't even felt fun, they felt more like extra torture I had unlocked upon me.

IMHO. That should be the last FEAR we're forced to play.



The demo alone drove me off. I enjoyed FEAR, and liked EP, but PM was...no.

I will likely end up buying it just to have played it through.
 
i thought EP was supposed to be worse then PM particularly in terms of level design(ie;general shitness).
Eurogamer:
Just as well, then, that Perseus Mandate is a much better attempt at furthering the series. Doubtlessly stung into action by some of the feedback to Extraction Point, there's a real sense that the team wanted to offer something comparable in quality to the original - and so it proved.

Perseus Mandate's also had slightly more love lavished on it from a graphical perspective, with the early storm drain levels providing adequate evidence of wanting to provide a little more environmental detail than was possible in Extraction Point.

Still, Perseus Mandate is definitely the better of the two by virtue of having more variety, a more coherent sense of purpose, and a little more effort in the map design.

http://www.eurogamer.net/article.php?article_id=87457
 
Aye. You didn't expect that kind of wit to be born from down under, did you? ;)

Last time I visited they still spoke in grunts and hunted roos with clubs.
 
i thought EP was supposed to be worse then PM particularly in terms of level design(ie;general shitness).
Eurogamer:






http://www.eurogamer.net/article.php?article_id=87457



Are they ****ing retarded? Some games are all about veriety in levels, but you've got to realize that in an office things look the same often. EP had a well done metro station that looked surprisingly like a metro station. I'm sorry of there wasn't pretty rainbows everywhere, but it's a metro station.

PM is a blatant ripoff of the worst kind.
 
Australian. Go back to your hole.

It's called Zero Punctuation for a reason.

Lol I didn't know he is an Australian.
I never cared for punctuations till I heard this guy.
One must be a pure American to speak perfect English.:p

Are they ****ing retarded? Some games are all about veriety in levels, but you've got to realize that in an office things look the same often. EP had a well done metro station that looked surprisingly like a metro station. I'm sorry of there wasn't pretty rainbows everywhere, but it's a metro station.

PM is a blatant ripoff of the worst kind.

There are levels which you go through leaning from one corner to another, climbing up and down ladders, without firing a single shot. This makes the game longer than it should be.
At least in EP you had a story to follow, but PM you are running beside the original story, while you're being someone other than the original character; you have the ability to slow time as well.
The original character could slow time for a reason (being the brother and the son of the two main valiant characters) but in PM they don't explain why you have the same ability.
In PM you will also run into few other bad guys who can also slow time with you. So slowing time isn't as special as it used to be since every crappy pants British (I mean) Australian freak can slow time with you.

I wish I could slow time on that that Yahtzee freak.
 
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