Oh I see. I found a parts manual and figured out what you were talking about. Maybe I'll get a chance to post and update after work tonight.
Thanks for the help!
I actually made the whole pump more of an oval shape. That's why the cone part there is a little off. That's easily fixed though. Good call on part B, I think the angle I made it at is wrong.
As for C, do you mean the spacer between the barrel and the pump?
Groovy, heh.
Anyhow, here's an update. I think I fixed that shading error below the sight, and I enlarged the pump a bit.
The grooves will probably be done with normal/bump maps so the gun can be scaled down for lower-end systems.
Here's a link to the wire if anyone is interested: wire
Lets see if I can explain.
Take an ordinary box:
Here it is in quads. However broken into triangles it would look like this:
Not much change right?
Lets say we take a corner and move it around a little:
If were to turn that particular face into triangles we might...
Unless I'm mistaken, it is because quads can very easily become "not flat" And that leads to odditites in shading. If it is borken down into triangles you are assured that it will be shaded the same way every time.
Anyone back me up?
Here's my Winchester 1300 model. I'm still not satisfied with it yet, but I can't figure out what exactly bugs me about it.
It's at about 1400 /\'s right now. Light - I know but I can't find a logical place to add more.
C&C?