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  1. gokumike

    fy_parking

    nicel looking map :cheers:
  2. gokumike

    m1919 30.cal where to start?

    anyone know where i could find a good tut for gmax? looked in the sticky for tuts and most of the links don't work.
  3. gokumike

    m1919 30.cal where to start?

    I am completely new to modeling, I know how to map using hammer and would like to add one of these guns to my maps.what would be a good free modeler to use? http://homepage1.nifty.com/plaza/machinegunshow2004reno/images/m1919.jpg
  4. gokumike

    Map Requests Here!

    make a war torn city with lots of rubble around and a church bell tower for a sniper position, or you could make a trench war fare map?
  5. gokumike

    Ambient Sound + Always moving elevator?

    I'm sorry i thought ambient generic had a parent property. mabey you could just several ambeint generics up the path the elevator goes and make sure they all play the same sound at the same time?
  6. gokumike

    Ambient Sound + Always moving elevator?

    in the ambient generic, make the parent the name of the elevator.
  7. gokumike

    What Would You Like To See In A Video Tutorial?

    A tutorial on tips and tricks on to making a map lag less, that would be a good tutorial.
  8. gokumike

    Way to make dropped weapons fade?

    I am making a map where lots of combine spawn, I have fade corpse to get rid of the lag but all the weapons they drop are not fading and are cuasing lag, is there a way to make them fade too?
  9. gokumike

    Wood

    all the wood pieces, broken and not broken i have found in prop_debris
  10. gokumike

    mounted guns and different cailbers?

    does anyone know of a way to make a different caliber bullet for func_tank? like a 50 cal or 20 mm, and to make the bullet debris bigger for bigger caliber bullets?
  11. gokumike

    Turning Black....Help Please

    it could be that you used a texture ment for models, it will have a model in its name and thats why it does that.
  12. gokumike

    free weapons or vehicles for maps?

    I was wondering is there any place that i could download new weapons,( artilery, mounted machine guns, military vehicles?) for hl2 sp and put them into my maps?
  13. gokumike

    map runs fine for a while and then...

    i had a helicopter in my map as well, but it stopped doing that error, strange..
  14. gokumike

    New combine invasion map!

    thanks for the replys, i tryed optimizing it some but hammer was giveing me trouble for trying to do so.
  15. gokumike

    New combine invasion map!

    it is a medium to hard map, you can shoot down the helicopter but it is really hard,( i hope you were using one of the rpgs around the map)
  16. gokumike

    New combine invasion map!

    30.cal ammo is low, rebel forces have taken heavy casualtys to take over the city only to have the combine send more troops to aide in taking the city back over. Defend the northen part of the city from on coming combine forces...
  17. gokumike

    water arghhhhhhh

    try going to the properties in the cubemap and under brushfaces put 241, hope this helps
  18. gokumike

    map runs fine for a while and then...

    it goes to desktop and i get a cutlink over load or something similair to that, anyone know why it does this, it plays fine for a while then it does this.
  19. gokumike

    getting gunships and helicopters to move around?

    tried path track and got it to work, thanks
  20. gokumike

    getting gunships and helicopters to move around?

    Ive tried placeing air nodes around but the helicopter just sits there and only fire when it sees me. how do i get them to move around freely like the combine?
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